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  1. U

    Myrland - Guild and Alliance territorial Claims (Post Launch)

    Ya'll got any more of them pixels?? Why is this map so tiny? Edit: Nvm, had to click the sketchy link
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    Realistic attributes leads to balancing/compromises

    Giving different stats ways of impacting different play-styles could hopefully deteriorate some of the Meta going on right now, like Heavy Armor + Strength dominating for virtually everything but magic. Since Dex has such little impact on Archery, anyone wanting to be a proficient foot archer...
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    Realistic attributes leads to balancing/compromises

    Yeah, perhaps that was where he was going with it, but I get the impression that he undervalues Dex for such things.... where I believe it requires both. I'm certainly not of the mind that archers should be running around with all Dex and no Strength, but Dex certainly should play more of a role...
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    Mounted combat nerfs

    MC often feels this way, even in games with better mechanics in place (Mordhau)... everyone still hates horses. I'm hoping that there will be some better counters coming down the line, since knockdown & knockback effects seem to be missing from a lot of things. They also need to add some level...
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    Realistic attributes leads to balancing/compromises

    He also referenced his father's strength (as a fencer), as if it was his strength that made him a good one, instead of the result of such training. If strength was that important for such sports, then we'd have behemoths like Hafthor dominating the scene. But obviously that's not the case...
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    Single Character: An Alternative

    I'm fine with the single character model, but I do think it discourages trying new things and could lead to people just quitting if they find they're unhappy with changes to their build (nerfs, bugs, etc). This is particularly frustrating because some of these reasons may be only temporary...
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    Archery: STR vs DEX - A Mechanical Balance Suggestion

    OP, I do generally agree with your ideas. Strength makes sense for Archery, but so does Dex. They both should play a role in how one performs at the task. I don't expect a tiny Alvarin to hit harder than a Thursar, but how hard you hit is all that matters right now since there are no other...
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    Armor: The illusion of choice

    Sorry, forgot about stam regen. Personally, I don't think that's enough. There should also be a faster stam drain on say, sprinting. And movement speed should be impacted to some degree as well. I think a curve of sorts would make sense, with armor training mitigating some of the effect...
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    Armor: The illusion of choice

    The new/teased Scout armor & light armors look great; however, I don't see anyone beyond mages pursuing them. The way Armor works now, the only penalty is to mana regen... stam/movement doesn't see a hit until you exceed your armor weight, which can be trained away via skill points. Being able...
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    Archery: STR vs DEX - A Mechanical Balance Suggestion

    You also know then, as a Veela archer, that any Thursar/Ogh/etc can hit harder than you with a bow. Why is the race with 3 clade gifts for bows/archery, one of the worst at archery? I think part of the idea here though is to also give Dex some meaning. In its current form, it's a dump stat by...
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    What exactly is required for Weakspot? Do Spears still have weakspot?

    Oh, so armor weight/type doesn't affect movement speed? I totally thought I heard/read it did somewhere, but I may be mixing things up. Does armor weight take up a portion of carry capacity, or is that separate?
  12. U

    Skill Points

    So bonus points can't take you above your cap? The idea is to use the bonus to offset it (if you are hitting cap) and use the points elsewhere? I wasn't sure looking @ MortalData how that worked.
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    What exactly is required for Weakspot? Do Spears still have weakspot?

    This is what I was curious about... viability of different play styles. I understand that there are many combinations & compromises must be made - but how do these various options stack against the ubiquitous heavy foot fighter? For example, if I'm interested in a high dex / light armor...
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    What exactly is required for Weakspot? Do Spears still have weakspot?

    I'm not contesting this since I'm a new player and don't know any better, but that seems absurd. What is even the point of speccing into speed/mobility & light armor then? I keep running into statements that bolster the notion of "be a warrior or go home". Does this game ultimately boil down to...
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    New player - playstyle viability?

    How much can skill save me from this? If I'm good at the mechanics, can I still win against somebody with a build dedicated to melee? Or are stats, clade gifts, etc that deterministic?
  16. U

    New player - playstyle viability?

    Hey all, I was there for the original MO launch, but only stuck around for ~6 months since my buddy left, so I consider myself a new player. That said, I'm in the dark about a lot of things, and the min/max nature of it all has left me confused about the viability of certain play-styles. I hit...