Search results

  1. O

    Archery Aiming - Poll

  2. O

    Day and Night Cycle

    Make that 6hrs day 1hr night. Always just logged off before in the night. Hoping night vision means I will no longer need to.
  3. O

    Archery Aiming - Poll

    Then I think I have an issue with your terminology. Aiming with the TIP is a terrible idea, aiming with the ARROW is fine and if done correctly should make a crosshair irrelevant. However for the sake of consistency throughout the combat system, the crosshair should stay but be optional. You...
  4. O

    Archery Aiming - Poll

    Using a tip for reference is not the same as using the tip as the in game crosshair (same for RL) so to speak. You can use a tip for reference without blocking the target area, but the shaft of the arrow must also make sense. What we currently have is the shaft shows the arrow flying off to the...
  5. O

    Archery Aiming - Poll

    Yeah, reticle because you don't aim with the tip of an arrow and there is no reason to in MO2 unless you enjoy blocking your target and repeating mistakes of the past. It wasn't intuitive and even when you knew how it worked it still felt and looked off. The center of the screen is the focal...
  6. O

    Archery Aiming - Poll

    Yeah the animation was horrible in MO. They seem to struggle with perspective when it comes to modeling the archer animation for some reason. Why on earth would you even want to block the area of interest with the arrow tip.
  7. O

    Archery Aiming - Poll

    I don't recall aiming with the tip of my arrow.
  8. O

    Archery

    The crosshair I suspect is there mostly for the charge and flash for max damage so there is consistency within the combat system. It shows you where the arrow will hit with a high% of accuracy until it has passed a certain distance where you will need to start to adjust, which isn't any...
  9. O

    Combat is boring, a note to Henrik.

    it's a poor joke sorry.
  10. O

    Combat is boring, a note to Henrik.

    The flying mounts should help.
  11. O

    Combat is boring, a note to Henrik.

    I would think if they thought they had the following to do it, they would love to have regional servers.
  12. O

    Combat is boring, a note to Henrik.

    I left because of the combat system, I am not alone.
  13. O

    Next Patch?

    Any idea what is in the second patch?
  14. O

    Combat is boring, a note to Henrik.

    I usually go for quicker lazy insults, but I guess complete dismantling, destruction and humiliation works too. Each to their own I guess!
  15. O

    Combat is boring, a note to Henrik.

    If you keep saying the same things over and over maybe they will become true.
  16. O

    Combat is boring, a note to Henrik.

    Ah you were over in Meduli dueling with my friend Fatal? Don't seem to have any of those issues over there alright.
  17. O

    Poll: Do You Like The New Combat

    I can say without a doubt it is better and if it ever reverts back to the prediction abuse mess of MO1 I will drop the game instantly, again. People seem to still want to run around people's guard and hit them when ever they want just by running and swinging, That's a very sad thought to me...
  18. O

    Poll: Do You Like The New Combat

    Isn't this how all pvp is?
  19. O

    Combat is boring, a note to Henrik.

    Combat feels absolutely great. We don't get any of the issues you mention in our fights except hit / parry, which is just fast reactions in the system given.
  20. O

    Poll: Do You Like The New Combat

    Hey don't shoot the messenger! But as to your post above, you should have gone with Darkfall if you wanted good combat. MO was for the sandbox. Think you might have missed out there if you liked fast paced high skill combat.