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    un-nerf spiritism

    Bring back spirit scouting. Simply nerfing this was a lazy solution to a problem and it doesn't even really solve the problem. The problem is that there's no way to counter a spirit stalker. A creative solution to this problem was proposed by another player... Firstly, give seance the...
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    Proper Siege Mechanic

    Keeps provide siege immunity globally. This is pretty silly. I think defense bonus should be reverted to the way it worked with supply storehouses providing global defense bonus. Supply towers giving global DB is fine, too. Keeps should only grant the immunity within their sphere of influence...
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    Mortal 2 Combat meta and abilities @Henrik

    I think some balance tweaks for different weapon types would be prudent... For instance, handle hits shouldn't be uniform 60%. Hitting with the hilt of your sword should go back to like 10% damage, hitting with the handle of a hammer should go up to 80%. Weapon weight should be factored into...
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    Archery Scuffed

    Tedious, Time Consuming, and Trivial. These are the three-Ts of sandbox gaming. You want things to be spoonfed to you like a little baby? Maybe you should play wald of wawcraft
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    Learning Spells in Haven

    The only spell beyond the basic ecumenical spells available in haven is the elementalist stone, which you cannot cast in haven because it's a criminal action. They really ought to tell you that you really can't be a mage in haven. You can lesser heal yourself and get your mental offense leveled...
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    Proper Siege Mechanic

    People 100% will quit in the next week. Getting sieged on Christmas is too much degeneracy to ask for.
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    From an HC gamer but a casual MO2 player

    real I've been looking for an excuse to upgrade my rig for years. I finally have it but they also gave me that excuse during christmas season. I'm sorry, I'm not going to buy myself stuff for christmas, I've got too many children. Every single group fight I'm in, there's at least a small...
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    From an HC gamer but a casual MO2 player

    i thought it was worth a sub in ue4. ue5 launch has been a hot mess. I honestly can't afford to sink the time into the game but the sub fee is really minimal. For me, $15/mo is not a dealbreaker. reading through this thread, it seems like people are listing a lot of dealbreakers that have very...
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    From an HC gamer but a casual MO2 player

    I think it's incredibly silly to suggest the game is "not worth" a sub. It's not worth $15/mo but it's worth hundreds of hours of your time? You've got some seriously misguided priorities if the $15/mo is a dealbreaker but the time sink is not.
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    Rustic cape from twitch drops.

    Why do you want thievery?
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    Proper Siege Mechanic

    The system that I've described in this thread is deeply inspired by darkfall's system but would also be totally unique to mortal online 2. I think everyone is very frustrated with the state of TC. What I've theory crafted here would make what they've got work. It's hard to understand why TC...
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    Proper Alliance System

    At the very least, we need to uncap the alliance and war dec limits. What would be so bad about a guild being at war with the whole server? I would also like a layer of war dec to be automatic, transient. Say, if guild A and guild B kill each other a dozen times, a temporary war status is...
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    Proper Siege Mechanic

    I think people will quit if their shit gets pushed in while they're offline. If they're given a chance to defend, they would obviously have at least a sense of control. If a siege system allows for the generation of a fun and compelling fight, sure some losers may quit, but a good war, win or...
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    Proper Siege Mechanic

    I am once again asking Starvault to consider implementing a genuine siege system. The siege tent idea can work for keeps. build one next to the walls and the radius still wouldn't stretch to the inner castle, so you'd have to siege down in stages but you could also make it so the supply lines...
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    Rustic cape from twitch drops.

    how much dev time do you think it took to import a rag? How much time do you think it took to integrate twitch drops? Both of these are "low hanging fruit." The twitch drops hook can have some pretty big payout in the future as it's pretty essential to a marketing push that I'm sure they want...
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    Move the server

    A. USA is much larger than europe. B. There's vast territories of wilderness and untamed mountainous regions separating Florida from California. You're right, it's not just about distance.
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    Something I've noticed regarding the most competitive players who stream

    One major problem with the core design of the MMORPG is the focus on competition rather than cooperation. It's one thing that I really enjoy but thinking objectively... an MMORPG is a success or a failure based on its ability to foster community. Why has WoW held the crown for so many years...
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    Move the server

    and before anyone brings up tatsuya... There are also certain advantages to being high-ping. AUS sees your position 300ms ago, so they can hit you from 20m away. Obviously EU has a significant advantage but no one can figure-8 as well as an AUS. NA probably better off than AUS but the point...
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    Move the server

    one parry-riposte exchange with someone and you can tell whether they're EU or NA. nb4: "what about <crazy no-lifer>? they're NA and beat EU players"
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    Move the server

    The server being in europe is the worst thing about this game. even the horrible performance and broken crap with the ue5 launch. even with TC not really being in game. EU servers are the worst. Ping compensation doesn't work. Euros have such a significant advantage. Move the servers to where...