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  1. Turbizzler

    Community Compensation suggestion!

    Yeh, Righto champ. I know this is a fantasy game and all, but keep your internet flexing to your sound cloud rapper profile you probably have.
  2. Turbizzler

    Classic hits from MO1

    I don't know how I forgot about these videos, but my memory was refreshed when I saw BOFIS memeing around in help chat.
  3. Turbizzler

    Extraction guide

    https://docs.google.com/spreadsheets/d/1su4isL_STG0xcRQlfIEYOYIbCpkvdhj8IlGAyNQbhEU/edit#gid=0
  4. Turbizzler

    Release feedback

    Release has been quite rocky in terms of server stability(and client if you're getting freeze crashes), but I want to provide feedback and rant a little about things that should have not been possible on release and a few things that should of been possible. 1 : There was a lot of...
  5. Turbizzler

    Could I play Mortal Online 2 from Australia?

    It's playable for Aussies, depending on what State. As a Kiwi I get 270 - 280 ping to the server and have no issue in PvP and PvE. Type this into CMD ping 51.89.234.64
  6. Turbizzler

    Unreal Engine is exiting due to D3D device being lost

    D3D errors are caused by a lot of things, anything from cooked drivers, overclocks, updates required etc Some things you can try. - Try running windowed, instead of Fullscreen. - If you're using DX12, try using DX11 or vice versa. - If you have Nvidia GameBoost enabled in Geforce experience...
  7. Turbizzler

    Starter Sword

    It's a non issue. It's only so prevalent right now due to 1 - Test environment, why not fuck around? 2 - Very close to persistence release, why not fuck around? A naked person swinging one of the weakest weapon in the game, going criminal, is an easy free kill. Once persistence hits, griefing...
  8. Turbizzler

    Fishing nerfs took the wrong approach to address excessive income

    Like I said in the other thread Fishing pre-patch was severely imbalanced. Fish distribution made little sense, too much good fish were concentrated into small areas, while others areas were scarce. Shit, actual fishing cities(Meduli) had a limited fish pool in their waters. The concentrated...
  9. Turbizzler

    please make player movement faster

    Real life and video games are different. Gameplay will always take priority over realism in design, if realism takes away from gameplay and makes things tedious(not fun) - Unless your goal is to make a simulation, which while movement might be more 'realistic' looking, is typically clunky and...
  10. Turbizzler

    Fishingchanges

    Kind of the point of testing out fishing during the test environment, to see how the difficulty was and if the time investment vs the reward was balanced or not, which wasn't balanced at all. Way too easy earning a lot of gold in short amounts of time. Fish distribution was wack too, could catch...
  11. Turbizzler

    Fps

    Locking down .ini's isn't something most developers start to do until they near a 1.0 version, when a lot of settings and values are finalized. So not surprised SV right now is just threatening to ban if caught and haven't bothered to really nail down the ini. Not sure if they are aware EAC...
  12. Turbizzler

    Fps

    Considering I work with EAC daily due to my Quality Assurance work, I can tell you right now, it's very much a thing. There's the primary EAC build, then there's additional things you as the developer can request, hence why if you manually install EAC to a game, it'll prompt you to select what...
  13. Turbizzler

    Fps

    You're very incorrect there, it can be detected and quite easily. All SV has to do as lock down certain .ini values and provide the information to EAC, which they'll integrate into the system/file scan process at game launch, which SV can advise if they want a ban to occur if an unwanted change...
  14. Turbizzler

    PC specs

    The good thing is the CPU market is quite saturated and even 3 generations back are still very good by todays standards and are relatively cheap, along with their motherboards, depending on socket. Intel CPU's : 9700K, 9900K, 10600K, 10700K, 10900K, 11600K If you're looking to save some money...
  15. Turbizzler

    PC specs

    Like all UE4 games, most will see benefits from a CPU upgrade, unless you're upgrading your GPU which is from like 5+ generations back lol Which in this case, you're not. A 1080Ti is still very good for 1080p gaming, and in some instances 1440p gaming. Your CPU will be the bottleneck. UE4 is...
  16. Turbizzler

    Rep still doesn't go far enough.

    People will play a lot more reserved on release, unless you're hanging around hot spots like sought after resources and boss locations, then PvP is to be expected. Maybe a handful of mongs trying to steal your heads in the GY might require some assertion of dominance. It's also near persistent...
  17. Turbizzler

    bandage mechanic, make pvp great again

    Come on Molag, let the circle jerk vocal minority have their 15 minutes of fame. MO2 beta is essentially the special Olympics, Still retarded if you win.
  18. Turbizzler

    Classic hits from MO1

    https://youtu.be/FjUW7QxafH8
  19. Turbizzler

    Classic hits from MO1

    Just a collection of classics from the community of the first game. I can't find a lot of the videos, since some are made private now, or I can't remember the video titles and every time you search anything MO related, it comes up with MO2 content lol Can't find Diphs response video to...