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  1. Doom and Gloom

    Nudity disabled.

    It adds by removing the people who are too offended by dicks to play the game. This makes the game better by removing real dicks from the community. Looped de loop aka win-win
  2. Doom and Gloom

    Guess its a goodbye

    Many things in the game are wrong, but making clear safe and unsafe areas is not one of them. This is something that there should have been in the start rly, so not most of the new players would have been griefed out at graveyards. Then again, the bad mechanics and bugs would have made em leave...
  3. Doom and Gloom

    Nudity disabled.

    It is seriously worrisome how much power those providers have
  4. Doom and Gloom

    Suggestion for Subscription Options

    I do have to say that the attitude of stifling player creativity by making things seemingly possible, but then banning people who dare to do something they are not 100% sure that is in the imaginary allowlist of SV is crazy and makes ppl just not dare to try different things which could be cool...
  5. Doom and Gloom

    Public Opinion at Record Low

    wow, only keeps? so strongholds can't be paid by guild members either? never even bothered to make a house as it sounded like a chore to go fill the upkeep, but man, for example the guild where I am inactively in has a few houses in the jungle etc large distance away from the base, so this...
  6. Doom and Gloom

    A comprehensive pet feedback thread

    I commend your effort for writing this, sadly SV will not be reading it. The pet system is a mess, it wasn't great before focus, kinda even worse now. It’s simply not fun or engaging gameplay as it is, was, has been, and likely ever will be sums it up pretty well. Hard agree on all the issues...
  7. Doom and Gloom

    Public Opinion at Record Low

    People must have opened their eyes.
  8. Doom and Gloom

    #makeTCMatter

    Exactly, I would have spent ages on mastering the mechanics if I felt that their design justified that, but because it is so obvious to anyone to see how bad the mechanics are, I have had no interest in trying to master them. I'd honestly love to train beast mastery, but I haven't even bothered...
  9. Doom and Gloom

    Whats with the obsession with Wolves?

    Especially when you are a mage and cannot do anything to fight back.
  10. Doom and Gloom

    Games returning to their roots. Nostalgia or lack of innovation?

    There are many new really cool single player games with mechanics/graphics that were infeasible before, the issue is mostly in the multiplayer scene and the prevalence of live service monetization pushed everywhere. And idk, multiplayer games always have issues, many of which come from the need...
  11. Doom and Gloom

    #makeTCMatter

    I would be cautious with no build-zones, many games have fallen to the trap that only old players get to own land or buildings, as areas will become all claimed. Sure, the map is huge and not that many players atm, but in general it is a bad idea to not allow ppl to build at least houses also to...
  12. Doom and Gloom

    It's the end of October! (Subscription Thread)

    The thievery has been ongoing all this time, Henrik stealing all of ours time and initially money as well. And he did it pretty well, considering he is still going. I think Henrik's colour might be purple though, and he uses invisibility hacks. The one who makes the game makes the system, the...
  13. Doom and Gloom

    Promised content

    I think we could instead make a much shorter list of the things Henrik has NOT promised this far.
  14. Doom and Gloom

    Notes on the New Player Experience

    Games sounds cool and all, but I've played too many games filled with shitty minigames that are not connected to the main game at all mostly and are trash quality that my hopes aren't exactly up for SV. And I mean, if I wanna play poker with an NPC dealer I can already do that, they would...
  15. Doom and Gloom

    Notes on the New Player Experience

    Definitely this, not everyone needs to enjoy PvP who enjoys a full loot sandbox PvP game, but this is something some people just refuse to grasp. For example, I quite like Gathering in Albion, where I feel like there is risk for me to get killed, but in exchange I can be sneaky and get resources...
  16. Doom and Gloom

    Found a great discussion about MMOs in general and why the new generation won't find games like MO2 appealing

    Definitely, not trying to defend the game at all, just wanted to also point out that captivating new audience with the game even if things were better would be rather difficult, given the core ideas. So it just adds to the injury. I see so many new players complaining on Albion forums about...
  17. Doom and Gloom

    Found a great discussion about MMOs in general and why the new generation won't find games like MO2 appealing

    I especially liked the points about how struggling to get a game to work or similar is part of the game's experience. Kinda like I used to learn how to download GBA emulators and work out how to do multiplayer over WLAN with some friends. Sure, I really liked the games, but part of the...
  18. Doom and Gloom

    Found a great discussion about MMOs in general and why the new generation won't find games like MO2 appealing

    So this especially is true for people who have never played any MMOs, and why those people might pick up Albion etc. but will never play this game for more than 5 minutes Video Youtube link not working for some reason, click above
  19. Doom and Gloom

    Risk Vs Reward & Combat Balancing in Full loot MMO's.

    This is 100% it, Henrik clearly has passion, has experience in how to RUN a company, how to DEVELOP new tech, but seems to have absolutely NO CLUE about game design basics. It feels like he is either trying to cater to the loud and old voices in his community, who are all hardcores and...
  20. Doom and Gloom

    Elementalism - Magery

    Yep, the total lack of design direction and uselessness of magery solo killed the experience for me for the most part. You didn't even mention the ridiculously expensive and rare reagents which you will lose when you die so have fun casting one spell and back to farming. And I sadly see no...