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  1. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    What's the difference between a character with maxed control and taming skills with a pet and a character with maxed control but no taming skills who bought, traded, or trained the pet on a 2nd account? The character with just the control skills has 200 more primary points to invest in combat...
  2. Kaemik

    Clade Gifts

    I kind of hope what they do for the clades is really small differences. For instance, a Kallard can craft a Kallardian axe for 95% the usual resource cost. They can use it for 90% the normal dura loss. Same deal for Tindremenes and Tindremic armor. Balance out so Sidoians and Sarduucans have...
  3. Kaemik

    The Game isn't Ready [Poll]

    Yeah, they are promising balance across races and clades but we're also being teased things like speed bonuses for the Alvarin races. I have more confidence your race choices won't absolutely break the game the way Thursar-Khurite did in early MO1 but I don't have much confidence I won't say...
  4. Kaemik

    The Game isn't Ready [Poll]

    To a certain degree, I do like the idea of a minimum viable release. If they killed the free materials vendors and then released the way it is tomorrow I would find no shortage of things to do. I'm also finding no shortage of things to do in alpha for the moment. I don't think they are TOO far...
  5. Kaemik

    The Game isn't Ready [Poll]

    We get one character. We get to pick our race once. Based on my best guess of the options available I'm leaning between mounted Oghmir melee/mage hybrid and Alvarin mage/tamer at this point. These decisions are based on how the new magic, taming, and mounted combat systems feel. I want to play...
  6. Kaemik

    A Couple Suggestions on Skillbars

    I'm assuming skill bars, are something you intend to address but I'll just throw out a couple of thoughts. First off while they may seem minor this to me other than the addition of magic and taming would be one of the most important quality of life changes you could make. The reason I say this...
  7. Kaemik

    Beta Feedback

    I really appreciate that the music was ripped from MO1. It's not like MO1 had a midi soundtrack or anything so it seems to continue to work. New players won't recognize it's old. Old players get a sense of nostalgia from it. Expanding the soundtrack eventually wouldn't be bad but why spend...