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  1. Kaemik

    A case for permadeath

    I'll put forth, the main reason I hate this idea for Mortal Online is the skill system, and a general hatred of grinding. It will take a bit to build up some of your more essential skills when x100 goes away. The main thing that personally makes this bearable to me is the fact it will be over...
  2. Kaemik

    A case for permadeath

    As much as I disagree with the idea of permadeath in nearly any game that isn't entirely based on it (It's that major of a feature), I always find this argument super funny. "Nobody is stopping you from making New World full loot. Just trade all your items to your enemy every time you die."...
  3. Kaemik

    Harbingers No Longer RPK

    Guilds are free to consider us as they wish. However, our stance is that outside a hostile list and the restricted area of GK we will not aggress anyone who is not hostile with us. Guilds that believe this makes us RPK and wish to aggress us will be treated with similar hostility. But removing...
  4. Kaemik

    Horse Bags

    Since this issue will be fixed, possibly as soon as today. I hope this is what gets carried forward. In the future, SV should consider more the priority in which they release game changes. Fixing certain issues before other features are implemented can sometimes hurt the game. I feel this is...
  5. Kaemik

    Change how weight for armour and character affect stats to allow for high-speed footcombat

    Stam regen and speed drop-offs are both effects of heavy-weight armor. The issue is, they happen at an extremely high threshold. By the point you are losing stam or speed from heavier armor weight, then assuming you have any kind of decent strength/armor training, your mana regen is already at...
  6. Kaemik

    Where are servers located?

    I entirely disagree with the idea of multiple servers as in separate instances of the same world, but what I would really like to see is different continents hosted on different servers around the world. Based on population I would say Myrland should be NA, Continent 2 should be EU, and...
  7. Kaemik

    Make Healing Queue off Psyche Instead of Int

    Well this is pure speculation, but a common hope/prediction for the int curve is 1-50 will remain unchained and 50-138 will offer the same benefits they do now but more evened to make 50-100 mean a lot more. If that is the case, 50 would likely remain the meta for hybrids. If this change were...
  8. Kaemik

    Make Healing Queue off Psyche Instead of Int

    A reminder of what Psyche currently does. At absolute max it reduces total magic damage by roughly 50%. One thing this change could open up is the ability to add magic resist to some armor materials. IMO it's a bit crazy that naked protects as well from magic as every set of armor, and kind of...
  9. Kaemik

    Make Healing Queue off Psyche Instead of Int

    I wouldn't mind seeing resist chance removed entirely to counterbalance this. IMO flat reduction should be the one to stay of one of them goes. Less RNG is better. It definitely wouldn't be a major debuff to current mage builds though. Very few mage or even hybrid builds dump psyche because...
  10. Kaemik

    Make Healing Queue off Psyche Instead of Int

    The point of this change is this, healer/mages are awesome, and this change wouldn't remove them. There are already existing mage builds with both high psyche and int. But in general, healing should be more separated from magical damage. They should not be the same role. Where this becomes...
  11. Kaemik

    Consider changing Skill tree for Fabricula use

    This would actually be huge for cooks. Salt is under alchemical dissolvent. You need multiple primaries trained to properly salt food.
  12. Kaemik

    When will clade giftts be done?

    Originally they had really dark nights with a blackwall (A wall of darkness you couldn't see beyond even with high gamma) and the nightvision made this slightly brighter an I believe it removed the blackwall. But it really wasn't doing that much and it was still pretty hard to see with...
  13. Kaemik

    MO2 Discord is MO1 Discord. They just added channels for MO2. If you're banned from MO1 Discord...

    MO2 Discord is MO1 Discord. They just added channels for MO2. If you're banned from MO1 Discord you could attempt asking for another chance / an unban. If that doesn't work you're pretty much out of luck. :P
  14. Kaemik

    Calx Sth Mok hi

    The closest Calx I'm aware of in that area is near Sausage Lake on the river that runs south from it. There is also Calx in the jungle much further south. Bakti and Moh Ki are both bad places to be a miner though. Nothing but granum close to either town and neither town has a crusher. The...
  15. Kaemik

    Consider changing Skill tree for Fabricula use

    +1 to anything that makes alchemy require less skillpoints. Practically everything can be used as an alchemy or cooking ingredient. This makes those trades INCREDIBLY point intensive to build because ideally you would want every lore in the game if you like to do experimentation. (Of course they...
  16. Kaemik

    Blocking and archery.

    True though I have a point both in support of, and to counter what you're saying. The counter is you can aim above or below the shield. Doesn't even take much skill to hit most builds with a heavy round shield out, some pretty large exposed areas like the legs. However, in support of what you...
  17. Kaemik

    What must be in game for Persistent?

    Having heard the quality of sounds and voice acting in the game so far. I'm going to state again: We should have a fully voiced tutorial. But rather than paying anyone, it should be a community competition where they give us lines, you submit audio, and maybe win some free sub time if your...
  18. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    EDIT: Nevermind, looks like we are on the same page now. Yes I still want CC under action skills where it solidly belongs.
  19. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    Gathering and thievery I agree (though where gathering is is mainly a moot point as all gathering skills are secondaries). Swimming, active regen, meditation etc. I do not. Anyone whose fought in GK recently knows that swimming is one of your most important skills in certain areas. A maxed...
  20. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    Right? That's been my general thought this entire debate, and I've heard other people echo the same sentiment. How could anyone possibly not get the solid divide between taming and creature control? Personally, the thing that most attracts me to taming is the involvement. Swordsmiths hold a...