Search results

  1. Rhias

    Wolf eats sheep, wolf eats wolf. Game dies.

    I don't think Helix was talking about base building but more about the "open world". Henrik stated clearly that he dislikes the walling off resources in MO1 to farm in "savezones".
  2. Rhias

    Wolf eats sheep, wolf eats wolf. Game dies.

    Guards and save zones everywhere. What kind of answer do you expect? I think wolfs turning on sheeps is unavoidable in that kind of a game. PVE needs to be fun. That way people stay interested also in case there is in a certain time(zone) no PVP action. This then results in more players online...
  3. Rhias

    Current Concerns with Combat - NA 120 Ping Average

    I think that this is mainly an issue in duels. In group fights you will hardly notice it. Since MO2 aims for a large population I think 1 vs 1 will be the exception.
  4. Rhias

    Current Concerns with Combat - NA 120 Ping Average

    A skilled player will always trash a new player, regardless of ping. But new players need to deal with it. Part of the learning curve...
  5. Rhias

    Current Concerns with Combat - NA 120 Ping Average

    The issue is not the high ping, but Ty. Even I, as a low ping player, struggle to get parry attacks through his defense. He's insanely strong at parrying and he mastered that instant switching from charged swing to parry. In MO2 switching between animations is much smoother and faster, compared...
  6. Rhias

    Upcoming Q&A With Henrik

    I think it worked only in the old tutorial. Was never on Haven yet.
  7. Rhias

    Upcoming Q&A With Henrik

    If some people didn't feel like watching everything here is a "small" summary. There were really a lot of topics! Lot's of those game elements are still under construction, so don't take those things as in stone.
  8. Rhias

    Weapons MO1 forgot / didnt add.

    I agree that more weapons should be viable. But I'm not sure if I got your example correctly. What do you mean with "super heavy halberds"? Halberds with heavy materials in the handle, to make it even heavier than a normal one?
  9. Rhias

    Upcoming Q&A With Henrik

    /endtutorial
  10. Rhias

    Sliders alternative on weapons and armor

    I love sliders and I'm not a big fan of numbers. But I agree that MO1 sliders were hard for new players to understand. Especially those cases where you could not see both arrows. But I think this issue is solveable by investing some more time into the UI design. Maybe those sliders could be...
  11. Rhias

    MO2 Development Roadmap

    I think the patch is planned for Monday. So soon you will see how close to their goals they are... "really early next week " "soooooo much stuff "
  12. Rhias

    Upcoming Q&A With Henrik

    I guess that depends on how smart you use your guards. When you place those guards just in the inner area of your keep, where usually no enemys are supposed to be, it's unlikely that they die. But if you place them outside of your walls it will be a pain.
  13. Rhias

    Upcoming Q&A With Henrik

    I was at the beginning a bit sceptical about the Q&A and wasn't sure if there will be much new information. But after listening to part of it I'm positively surprised. Thanks a lot for @Henrik Nyström for sharing all your thoughts. I'm known for not liking TC guards. But the idea with guards...
  14. Rhias

    Upcoming Q&A With Henrik

    Didn't watch everything yet, but as far as i knew from discord only Eco spells will make it up till then.
  15. Rhias

    Trading and local resources

    Everything in the North, east of Fabernum, is for me in the NE. :ROFLMAO:
  16. Rhias

    Trading and local resources

    Need to agree that there was too much in the north east. Mino dungeon with blood silk and tephra on top... Since those are basically the best 2 armor/weapon materials I would preferr them not being in the same region... But other regions got also resources. West got Celurite. Colored forest got...
  17. Rhias

    Upcoming Q&A With Henrik

    Can someone sum up the most interesting parts? Might watch the whole video at a later time... Edit: Just started watching and notice that it's almost 5 hours long. So far I like what I heared! (y) Summary: - Next major alpha patch planned for beginning of next week. - MO2 Aplha only package...
  18. Rhias

    Upcoming Q&A With Henrik

    Quite a few of those questions got already answered, and some don't make even sense. E.g. the security thing with personal data. Steam system will be used so no data is stored by SV. No to player GMs. Cheaper donation package for alpha access are planned. The logging out with pet question...
  19. Rhias

    Combat Bug Examples

    Just a question regarding the GIF. What do you mean with counter attack does not trigger? Isn't a parry in MO2 as fast as a normal attack, and the only difference is that does the same damage as a fully charged hit, without fully charging it?
  20. Rhias

    WCCFTech interview discussion

    You remeber that MO1 bug where you got stuck on other players screen when walking to close to objects or entering a house? In MO2 alpha I did not see something like this.