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  1. Rhias

    TC Guards and other NPC - We do really need less?

    Go play minecraft! Oh, wait, even the 10 year old Minecraft players need to craft. So be careful, you might be "overwhelmed".
  2. Rhias

    TC Guards and other NPC - We do really need less?

    I agree that accessibility is important. But instead of a NPC there could also be several different recipes. Some advanced ones, and some ceap weak one, that can be crafted with low/no skill, and without any preprocessing of resources needed. E.g. just gather some basic vines or leaves using...
  3. Rhias

    TC Guards and other NPC - We do really need less?

    Poor game design? Because no proper features are in place (yet?)? Why are there NPC merchancts? Cause a lot of shit like e.g. bandages and arrows can't be crafted yet. But if theye were craftable, I would say remove those NPC's. Same for Librarians. One idea here would be that player, with a...
  4. Rhias

    Combat Mix-ups

    In MO2 fights already take long without bandages. I'm curious how long it takes with bandages. Or won't there be any bandages? (On the other site it's steel armor in alpha, isn't it? I'm usually used to lower tier armor... :D )
  5. Rhias

    Combat Mix-ups

    I think another issues why fights can take that long is because you can instantly switch between charge and block. So basically you can have a fully charged swing, and still instantly decide to parry, without first releasing or canceling the swing.
  6. Rhias

    Name of player not show u til on fiendlist

    Yes, pretty sure that's what he means. Would actually be kind of fun. But would also support grief, since you can't bully those griefers and you can't tell them from normal noobs.
  7. Rhias

    Name of player not show u til on fiendlist

    @Sebastian Persson The winner button (to like posts) is missing. :(
  8. Rhias

    A Little Snippet from Henrik

    I'm pretty sure how it's gonna end. They make a decent skill pool, which limit players in some ways. The crafting pool of that 1 char will be lower than what you were able to fit into 4 MO1 chars when you used all for crafting. Community crys. They increase the pool. Community crys again. Still...
  9. Rhias

    A Little Snippet from Henrik

    With copy past I meant the framework, and not the skills itself... "The 1 Char per Account thing is rather balance issue, and not a technical issue. "
  10. Rhias

    A Little Snippet from Henrik

    The skill system is already in place (probably copy&past from MO1). You just can't open yet the skill window. But the chat already says that you increased your skill e.g. for landing technique. The 1 Char per Account thing is rather balance issue, and not a technical issue.
  11. Rhias

    Mounted

    Just wanted to point out that there more options then mentioned and the discussion feels sometimes a bit... one sided. But I fully agree with what chingaperros said above.
  12. Rhias

    Mounted

    2h short handle steel halberd with proper blunt enhancement. Works like a charm. Especially since nobody expect's it to dismount. In this video just a normal swing and not a overhead through. Didn't find any on video without digging to deep into all my videos. But trust me, there have been a...
  13. Rhias

    Mounted

    First you're argue with real life logic, and then you say you should not argue with real life logic cause it's a game. Did you even read your own post? You forgot to mention overhead strike. Also an effective counter...
  14. Rhias

    Mounted

    Here some footage from a few months back. Some people will hate me for publishing it, I guess. It's a small fail compilation... They're doing a pretty effective push of mounteds and foot combined. They killed a lot of people, but to me it doesn't feel op. Getting hit on my Pansar Scale armor...
  15. Rhias

    Mounted

    I really dislike mounteds but I need to agree that horse brain was cancer. Random dismount was also cancer. Not sure when the last time was when some people plaid MO1, but I'm pretty sure you can't 4 shot a guy in ogh with the current MO1 state of MC's. The thing with the terrain is partly...
  16. Rhias

    Trash Bin in every town

    I frequently throw away crap gear I looted somewhere. I assume some noobs would be happy about it!
  17. Rhias

    What PVE and NPC do you want?

    My complain about the fishes was not constructive. So I though about how to improve it. There were some basic things broken I don't even want to talk about. But one thing that would be really cool is if fishes won't stay in meele distance but circle you like sharks. Fish swims around you...
  18. Rhias

    What PVE and NPC do you want?

    Or those buggy fishes. They were awful to fight!
  19. Rhias

    Discussion on MO2 skill pool separation (trade/combat)

    I think increasing the overall skill cap without separation would lead to less specialization for combat characters (because everyone could basically max all skills). Separation is basically the only logical thing if you want to stick to the 1 char per account thing and if you want to enable it...
  20. Rhias

    What PVE and NPC do you want?

    In my opinion NPC's should not take over the roles of players and provide only a minimal scope of functionality. But I think AI for wildlife/monsters is really important. - directional attacks from monsters. - dodgeable attacks (by moving) e.g. some monster charges you and you take a few steps...