Maybe, I would hate to use my only char for something that has occasional high demand but only at low volume though. Some of the decoration stuff for houses, for example.
I wasn't even talking about not being able to tell what you were buying though. I was only talking about how you constantly had to settle for buying crap because that was what was available, no one sold the good stuff.
You are assuming so much in your post. We have no way of knowing if there...
For sure you should not resurrect at full health. Everyone should be grey while outside of npc guarded towns as well. We need a lot more priests scattered around the world, too .
Likely we are remembering how difficult it was to get what we needed from the broker or directly from crafters in MO1 and how often we had to settle for using subpar crap in fights until we finally just decided to make our own crafters.
We were talking about weapon crafting with metal making. (Metal making takes all the points.) For sure other types of crafting can be mixed. With your plan you are choosing parts of the system and not trying to craft all things with all mats, and this may become the norm for most players.
Oh, damn that sucks. I bet there is or will be a type that can be made at 0 level plate skill, but I don't know which that is. I didn't have any plate types when all my skills went to zero, so I read the plate book without trying to level it up.
Yes, it is a bit annoying but swing speed is an even bigger problem, have to release when someone is 10 meters away if they are running at you, and still handle hit.
It is a known bug which was supposed to be fixed with last patch. No need to re buy or reread the books though, just make 2-3 pieces of armor and it will be back to 100. Just have to start at the bottom, for example, soft armor, then laminated, then plate.
You don't have G, nat, Alch dissolvents (unknown whether we will need this, it always seemed like a bug that we didn't before,) or basic, intermediate, and advanced Ore extraction.
Not sure why anyone is saying that you can make metals and also craft weapons on the same character. It doesn't really add up, even just putting 70 points into wep crafting only frees up 150 points or so and a slag hauler uses all 1200 points to be completely skilled (couldn't do quite...