Search results

  1. Rorry

    Make secondarie(s) under Survival skill to craft in the wilderness

    Yes, but they spent a lot of time and used tools to make those weapons, and often traded for the materials from very far away. They didn't just pick up a stick and tie a rock to it. Also, not everyone made their own weapons, there were professional crafters.
  2. Rorry

    Skill points. Bug Report.

    Sometimes the two skill lists share available points and the available point graphic is often incorrect. If you level a skill that uses the available points from the wrong list all those points (all your leveling) will be taken out when you relog. I tried to report this as a bug in -game, but...
  3. Rorry

    Make secondarie(s) under Survival skill to craft in the wilderness

    You could build a campfire by combining ore and wood. I can't remember what year they added the ability, but it wasn't always in game. If you are going to speak about the real world, my point would be something like, once we developed the processes of smithing we no longer used bones for clubs...
  4. Rorry

    Every town should have a basic set of extraction tools.

    That isn't really a fix for this problem, though. There will always be people and small guilds that need to be able to live in a town. If everyone has to build for these basic things then the towns all become empty and the game dies. It was a big problem in MO1.
  5. Rorry

    Issues with the MO2 map

    Both the kiln and the Grizzly only have 1 thing they are best for, for the kiln it is turning Magmum into Maalite, and I can't remember on the grizzly. With each account only having 1 character nd with the added distances between towns, I foresee most of the population being centered in the...
  6. Rorry

    Make secondarie(s) under Survival skill to craft in the wilderness

    I, for one, like the fact that this isn't one of those silly survival games. It is supposed to function as a facsimile world. Being able to craft in the wild without a workbench breaks that a bit. We could build a campfire in the wild in MO1 even without survival skill.
  7. Rorry

    The use of short bows

    All bows/archery is OP. And sadly too necessary.
  8. Rorry

    Delay.

    Please remove the delay that comes after sheathing or switching a weapon or bow, and between going out of combat movement and when you can charge a spell. It may no longer say "can't do this yet" but it is frustrating nonetheless and adds to the overall clunky and draggy feeling of combat.
  9. Rorry

    Parrying, perfect parry, riposte

    It is recent and specifically Oghmir. I have read others talking about it on Discord, but no word on when it will be fixed. It may be fixed for new Oghmirs already, I do not know. Except for undeads, they themselves are broken somewhat for everyone. Plenty of desync still in game, for sure, but...
  10. Rorry

    Parrying, perfect parry, riposte

    Is your char an Oghmir? It is all bugged out for Oghmir. The zombies are borked for my alvarin as well.
  11. Rorry

    State of the game?

    Stress test is ongoing. They will hold the advertised contests soon, then it will end.
  12. Rorry

    Reputation System

    Maybe they should just drop the flagging system altogether and use only the reputation system and a temporary criminal status. 10 minutes or similar might do. Then they could control the system by adjusting how easy/difficult it is to farm reputation.
  13. Rorry

    Make a new mining system, reformulate everything

    If they put in a que system for extraction machines the system will be ok, shortening the timer a little would be fine, too. I don't want the effects of making the process too quick and easy in the game world. We experienced that in MO1 and it was negative to the economy and to pvp.
  14. Rorry

    when the persistant beta comes?

    It won't be anywhere near done when they release in persistent state. They never intended to have it done then. They will gradually add and develop as they go along just as they did MO1. I suspect it will be May unless big problems pop up.
  15. Rorry

    Lightest yet/strongest armour and does heavy armour training give better movement to light armour?

    It raises the cap on stam regen penalties, as well.
  16. Rorry

    Optimizing the criminal system.

    Ah, didn't realize it was a link. Not sure it will be a good fit for our open world, full loot environment. Maybe some parts could be adapted.
  17. Rorry

    Optimizing the criminal system.

    How is it determined who is a combatant? It sounds exactly like what we have (with "grey" being combatant, "red" being corrupted.) The main problem with our system lies in how a person becomes "attackeable" and in not being able to tell at a glance if someone is. Also in the fact that the ai...
  18. Rorry

    some love to skinning knife

    Someone said that it levels per use rather than by amount of carcass. Not sure if intended.
  19. Rorry

    Priest camping to e.z

    There was one at C.C. before the stress test, at least. Not sure if it still is.