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  1. Xronim

    Operation: Save Humans (Buff them)

    if dex didnt get curbstomped at 90 khurites would be better and have a niche, but theyre hardly faster than age 30 oghmirs at the same weight class lmao, ive tested it with a friend who rolled full khur in beta, i was still able to hit him way more times than a old af sheevra with like 109 dex
  2. Xronim

    Bron over brains

    bron is only useful as a core, just make messing or tindremic messing instead. heres a mortaldata comparison. also fun fact, cuprum axes and maces are equal or better in damage than bron ones depending on the part, 10/10 balance...
  3. Xronim

    Fix Humans

    when dragon ball games and mods have better race balance than this game you know something is completely wrong, my sides are going into orbit.
  4. Xronim

    Fix Humans

    ive seen too many players immediately roll full tindys because they like their looks or just dont know the caps matter, then play a fighter build and start getting stomped by every other race in the game, and end up rage quitting because they dont want to be a yeti, alien elf or a leper. its sad...
  5. Xronim

    Fix Humans

    these are the same players who said that thur khur is balanced in mo1 when it had the best in slot stats for a physical build with none of the downsides of the other races. also alv have gotten a ton of buffs and kept getting more anytime they changed races, pretty sure it was +8 attribute...
  6. Xronim

    Fix Humans

    "Hell Sheevras have as many attribute points as a Khurite" way more actually lmao, more than sidoians too. sheevra paladin master race. tind/sard = 490 total sidoian = 470 total khurite = 446 total 😂 sheevra = 474 total veela = 466 total
  7. Xronim

    Fix Humans

    thats the thing, sheevra speed is way better than the extra mana for being a high point human, even in larger scales if you end up getting attacked, you can just run vs getting stickybacked by blainns which is the biggest meme in the game, oghmir stickybacking any mixture of humans.
  8. Xronim

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    i forgot to mention, wood also got nerfed really hard for no reason to the point its just bow and shield filler, no use in handles and cant make funny armor with it anymore either. armor also feels too balanced across the board with the protection gap being quite narrow regardless of materials...
  9. Xronim

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    The other lower end of metals like pig iron, grain steel are basically worse than rocks and dog teeth, but why tho? lol. Bron also is hardly better than cuprum and it only has better weapon results in full blunt dmg weapons like hammers, in maces its the same dmg but heavier. 2h hammers get the...
  10. Xronim

    Fix Humans

    sards should have 100 or a bit more int because of the lore, its weird that they dont. Imo they do fare better in melee than tinds just because they do have more stam and hp. if int curve basically softcapped exactly at 90 they would be alright but those 4 more points do go far. you can still...
  11. Xronim

    Fix Humans

    8 more point total isnt enough when they have con under 100 when its one of the most impactful stats in the game, sido/tind/sard need more con if they want to be more viable in pvp.
  12. Xronim

    Some feedback regarding necro

    I was given this link during my hiatus, thought it was funny
  13. Xronim

    Some feedback regarding necro

    he tried to bow instead of using melee, but the fighter was pretty bad lol
  14. Xronim

    Some feedback regarding necro

    just saw a video of a sheevra naked mage using deathhand vs an ogh fighter 1v1, funny result ensued of the mage winning in 4 casts
  15. Xronim

    Some feedback regarding necro

    Pretty sure the main reason why necro was voted in was so that the death knight abusers would have them again, and they're probably never coming back lmao!
  16. Xronim

    The lack of medium armors

    you can technically make most of the soft sets medium if you use carapace, and theyre not awful for the cost. I tested a really crappy flake weapon vs heavy carapace merc plate and tind guard, 16 was the highest hit on the merc helmet and 19 on the guard helmet. still a yes to more, mo2 is...
  17. Xronim

    Melee is broken

    I liked playing chiv 1, but mo2's melee is just gross. With practice you can start getting parries off of spins but it ends up becoming a nearly infinite fight if no one else gets involved. I've had a fight last so long that the other persons sword actually broke and they ofc popped their speed...
  18. Xronim

    Another Reason why Players Quit

    mortal logic: outnumbering an enemy group by 2 or more is a zerg, but only when certain guilds do it, if content 10v2s someone its a "gank" not a zerg" 😂
  19. Xronim

    Another Reason why Players Quit

    not gonna directly say any guild or player names but there are players out there in this game that take stuff to the next level with baseless accusations, doxxing and harassment that can go on for weeks. its happened to me after i killed someone and they decided it would be funny to have their...
  20. Xronim

    Fix Humans

    it feels like a massive shitpost that alvarin have the magic armor active gift and that it got buffed to the same level as humans cleanse that also gives them magic armor for a bit.