Search results

  1. Avenoma

    Reasons why Sv should give, or should not give us 50-100 more Action Points.(Update: I changed my mind on that,after the Conversations in this Thread)

    More like 300+ Im rockn +8 to Potions with ONLY 75 int and 30 Pysche. On MMO1, Im rockn +8 also to potions with 90 int and 60 pys. I think magic will follow this formula and attributes will contribute more in MO2 If it does and people get +15 and +20 to magic school, thats a trained skill to...
  2. Avenoma

    Reasons why Sv should give, or should not give us 50-100 more Action Points.(Update: I changed my mind on that,after the Conversations in this Thread)

    Yes lets. First Im going into potions. If I dont train everything I need to 100 and use the effective skill of 100, I get to 1,093 total points. I really REALLY REALLY REALLY need mining, ore extraction and extraction appliances. If I had that extra 100, I would skim off of everything 10 points...
  3. Avenoma

    Reasons why Sv should give, or should not give us 50-100 more Action Points.(Update: I changed my mind on that,after the Conversations in this Thread)

    They could have pets or move into magic. A FULL tank with a dps pet and FULL dps with a tank pet is too op IMO
  4. Avenoma

    Alchemy Basics

    Thats actually gnomes making boots in my shoe factory.
  5. Avenoma

    Reasons why Sv should give, or should not give us 50-100 more Action Points.(Update: I changed my mind on that,after the Conversations in this Thread)

    -You make some fair points, however, we are forgetting that we can remake our stats at any time. So the mechanics are in game to do what you need to do, you just cant do them when you want to. It takes time and sacrifice to do what you want when you want. You can easily skim off all those...
  6. Avenoma

    Do not Tie Clade Gifts to things like farming Risars.

    Tough call. I feel like theres a lot more to come that the devs know about and how the glades will effect those areas. Right now, we just have a minimal view of glade gifts being useful for one thing. Much more is to come.
  7. Avenoma

    Your Favorite Songs

  8. Avenoma

    Bug Pics

    The secret entrance
  9. Avenoma

    Alchemy Basics

    Thanks, I just started though. Speznat has inspired me :sneaky:
  10. Avenoma

    Bug Pics

    Fuck your keep spot. I found mine.
  11. Avenoma

    Toxai overview

    Awesome, I was wondering about this.
  12. Avenoma

    Alchemy Basics

    Awesome, thanks!!!
  13. Avenoma

    Alchemy Basics

    I dont know shit.
  14. Avenoma

    Quality of Life Suggestion Thread

    with bags that hold 6+, isnt that fine... Bags that hold 8 would be plenty fine for me.
  15. Avenoma

    Bug Pics

    My daggers are more delicious than yours...Extra salt to make them go down easier.
  16. Avenoma

    Taming and Animal Care (As they are now) Should be Crafting Skills

    as a newish player, let just say, huh??? Though I do think pets have too much with combat being involved to move them. And zoology looks like its where it should be...
  17. Avenoma

    Your Favorite Songs

  18. Avenoma

    Lack of offline protection will cost the game

    I think we are jumping to conclusions though. I think there will be offline personal house protection, as long as you arent in a guild. But to say a guild of 5 cant come together to defend a zone of control and needs offline, No Way.
  19. Avenoma

    Bandits

    Was fun making it :D
  20. Avenoma

    Optimization !?

    yup, but im not going to be a foot fighter. mainly crafter/merchant/bow.