Search results

  1. Phen

    Skill VS Zerg

    If you wanna test this out, join us doing a team fight and I will be happy to set up a 3v9 or 2v6. Though i will say, anyone whos been on the back peddle of a 3v1 has lost most of the time. There's a slight stam drain when you get hit, and if you don't manage you stam like a god then you will...
  2. Phen

    Question on Testing Etiquette -

    Love you guys!! lol, Usually beta is another testing phase. Though i am wondering if they are considering beta as a testing phase or not.
  3. Phen

    Quality of Life Suggestion - Lock UI

    I dont know if removing them because you are in the settings ( I change my settings for combat vs wondering strictly an accuracy thing for me) just because if someone attacks you while in setting, I kinda wanna know xP
  4. Phen

    Question on Testing Etiquette -

    Hello members of MO, I just noticed this little part at the end of "testing etiquette" post. "Lose access to the testing phases" Does this include Beta?
  5. Phen

    Quality of Life Suggestion - Lock UI

    Couldn't agree more. I feel like they could add an option to easily lock them or have a edit UI option like in many other games to adjust as you like while in edit and once you save they are locked in. Great suggestion Pat!
  6. Phen

    Will MO2 finally get Ships?

    Better be!!! https://mortalonline2.com/forums/threads/kayak-boats-and-ships-the-water-warfare.339/ My personal suggestions on what they could do!
  7. Phen

    Is this Meduli?

    Its ma dudu
  8. Phen

    Combat Suggestions [Feedback & Ideas Appreciated]

    My only words to share in this.... Stam loss on hit is dumb... As a fighter myself... getting hit doesn't make me tired, hitting people makes me tired. Only a really good shot will take the wind out of you... something at 0 damage would be like a graze to the arm... does nothing.
  9. Phen

    Phen's 0.0.0.60 Feedback.

    what im talking about is a player running right at me and i parry and i get blocks, then they turn around and start hitting me when i'm behind them.. which means they are behind me and im behind them at the same time... thats a huge prediction issue that needs to be looked at. This happens most...
  10. Phen

    Phen's 0.0.0.60 Feedback.

    Well here we are again going over stuff in the new patch! First off i want to say the crafting is done very well. I'm happy you guys went about the crafting the way you did. The way it was in MO1 made particular weapons more used then others. This version i can see already that people will...
  11. Phen

    Suggestion - Fix weapon names (Post weapon crafting patch)

    I just said they have to be careful. All it takes is one thing that looks and says its the same as another game, movie, show and they could have issues. Didn't say they are going to have issues. XD
  12. Phen

    Let us mix more of the weapons and handles

    I'm happy with how they have it. Don't have to worry about super meta weapons or heavy unbalancing. They just gotta fix the spears atm, something seems off with them. I did like to mix anything in MO1 but if we are talking competitive gaming, then SV really needs to ensure a fairly balanced...
  13. Phen

    Suggestion - Fix weapon names (Post weapon crafting patch)

    If i recall right, they have to be carefully with names because they don't want to copyright anything. Though i think you are right on with these name changes.
  14. Phen

    Repair and Melting -

    I agree that repair kits should be some kind of crafted thing, while repairing at a table should be free. Maybe each crafter could get an option or make a repair kit for the weapon they worked on? Then it would just take the same materials you are using. I can see where the jack-of-all-trades...
  15. Phen

    Old Weapon Stats

    I have no issues with them, i just think they have changed something sense the prepatch ones with the materials. It's just not able to make the same one that they had made is all. I think the crafting is going fine, made enough of everything, the weapons seems plenty balanced when made properly.
  16. Phen

    Old Weapon Stats

    Oh i wish we had sliders again. Then i would be making some really dumb stuff. The head itself is fine on most of the spears, its just that long spear head has some odd weight when putting metal in it. Almost as if they don't want fast spears. The better spears i've made are around 1.6 with only...
  17. Phen

    Old Weapon Stats

    i agree they should add something with the length of weapons adding some weight. the poleaxes I've been making are 3.4-4.5 and seem to be just fine with the higher durability, i just want the durability damage to go up so those quick weapon break fast because they aren't fitting for the game...
  18. Phen

    Old Weapon Stats

    After doing the tests again, It does look like the spear is off by some, I can't get the str requirements to match with the weight as they had it in prepatch. Also the damage is nearly 10 lower then it too. Overall the weapon is still viable just not as strong. I could have done something wrong...
  19. Phen

    Old Weapon Stats

    Okay so you want the prepatch messer, what spear do you want?
  20. Phen

    Old Weapon Stats

    That 1.6 weight zweily is weak in dura. Super weak. under 100 durra isn't good.... the 2.4 that i made was nearly 260 dura.. i also think the spears are fine, mine are anywhere from 1.3-2.6<-- if i want over 40 piercing stats. I think they tweaked it enough to were durability is a bigger factor...