Search results

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    Please push back next content update by another two weeks.

    honestly id rather get more content than more bug fixes. The game is already buggy AF and everyone who hasn't quit yet has learned to live with it. Its best not to get into the trap of trying to perfect everything or else literally nothing will be added
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    que?

    The problem is that servers can hold a lot more players but 99% of players are in one of five towns. The way they calculated server capacity was if everyone was equally spread out among the entire map
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    The nature and results of cabalistic PvP content

    I know SV doesnt take feedback just like to share my opinions. When there is nothing to fight over in a PvP game like loot or territory. Etc. The entire nature of PvP goes from killing players for loot/rewards to guilds vs guilds battle where the endgame is getting the enemy guild to quit the...
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    Patch Notes 1.0.1.10 Discussion

    Yeah I feel like 'The Vision' really keeps this game from being as great as it could be. People don't want small group pvp because (its not organic). They only want game mechanics that somehow come organically and naturally from players. Expecting players to just come up with a constant stream...
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    Clade Respec

    No.
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    Patch Notes 1.0.1.10 Discussion

    mostly just quality of life stuff that should've been there on launch but its better than nothing
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    Mortal Online 2 Forums Empty?

    idk I used to post a lot of feedback in beta along with many more. But then they ignored the bugs we found. Waited until launch and then rushed to try to fix all of them. Even though most of the bugs had been around for years. Stupid stuff that people had been complaining about for a year they...
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    Character slots as paid dlc

    if theyre going to add multiple character slots they better just make a free. Buy 2 play + monthly sub + microtransactions is a bit much for what were getting. The whole reason subs exist in the first place in to prevent pay 2 win
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    Are you paying?

    Idk I might wait for necromancy to start playing a lot more again. I basically did all I could for my character at the moment and there really isn't much in the game that you do just for fun. Mostly just play to progress. Even pvp isn't that fun right now. Just exploding some poor soul never has...
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    Will necromancy have DKs again

    Considering like 99% of features are directly copied from MO1... yes. I mean it wouldn't kill them to make some changes from MO1 but they seem really hellbent on just recreating it with better graphics
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    The Problems as I See Them

    Yeah books and jungle stuff is about it though
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    Mortal Royale 2

    Honestly if they held a Battle Royale once a month or something I think it would be cool. I know Sandbox Purists would rage though (THIS NOT SANDBOX RE)
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    The Problems as I See Them

    Can you really make much gold carrying items to another city tho. I used to do that in AO but in this game the only way it seems to profit from it is either books or horses.
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    Mortal Royale 2

    Lets make it happen
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    Afterthoughts of Scenario #1 and Beyond

    Idk why some people are hellbent on the "make your own fun" stuff and hate events so much. People need to stop pretending that for absolutely no reason players will somehow devise fun and exciting scenarios on their own
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    Afterthoughts of Scenario #1 and Beyond

    Personally want a zombie invasion
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    The Problems as I See Them

    Yeah I feel like MO is so stuck in the vision that they they forgot just making the game mechanics fun. A lot of the times I will be playing and I'll ask myself 'is this fun' and usually it's not. It's just busy work. Leveling pets isn't fun. Killing bandits isn't fun. Mining isn't fun. PvP...
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    Vadda Crusher/Grinder Area Needs Guards

    There weren't guards near them in beta but people complained a lot so they added them. Kept the wait time still though. Even though I think it's dumb because who really has fun waiting 30 minutes for their ore to crush
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    Vadda Crusher/Grinder Area Needs Guards

    I mean I agree but the only reason crushing times exist in the first place is to give players a chance to kill you. I wish the game design was based more on fun though yeah
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    PVe and Pvp: the real problem

    Yeah its hard to get right in PvP games. A lot of times defenders have a lot to lose whereas attackers have a lot to gain and little to lose. Ideally attackers need to be risking as much. I think the game mode that did the best at balancing this was honestly runescape deadman mode. If you...