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  1. Godkin Veratas

    What Kind of Walls For Non-Keep Guilds?

    It was unbelievably hard convincing SV that walls were killing their game. It took years of steady dropping population, countless examples, some on the SV team actually mocked the countless threads explaining how bad the incentives were. In fact, not until the announcement of MO2 did SV finally...
  2. Godkin Veratas

    Daily Reminder, Khurites Are Entirely Useless

    Race bonuses is what we were originally promised, clade gifts is what we got. It’s an overall underwhelming system that doesn’t address imbalances in attribute distribution as you point out. Sids and Sards also need refinement, it’s just not a good system that is getting worse. Thursar are just...
  3. Godkin Veratas

    Tindrem + Haven

    Haven should be left as it is. A completely disastrous and forgettable pit stop as both players and devs move on to more important things. Tindrem remains a cesspool of disease and corruption. The empty-minded heathen wondering the streets are indiscernible from the corpses raised in the...
  4. Godkin Veratas

    Daily Reminder, Khurites Are Entirely Useless

    If there is a mount advantage to a Skinny Oghmir versus a Fit Oghmir, I’ll be very happy with the implementation. Most of what’s discussed here will change. As you say, remains to be seen.
  5. Godkin Veratas

    Daily Reminder, Khurites Are Entirely Useless

    @Kaemik There’s likely a reason you’re not picking Oghmir, even though they will be MA champs. Why? Might be useful to get all the context. Within the human clade, there are various mages, hybrids and Kallards. Khurites may be the best human MA. That’s still an open question as Kallards might...
  6. Godkin Veratas

    No thief in mortal ii

    To more fully understand the depravity, do you have a standard amount of loot that justifies murdering someone in cold blood? 10g? 50g? Does it depend on market conditions, mood?
  7. Godkin Veratas

    Human Racial Balance - Con is King?

    Right, so taking both of these responses together, we may have Khurite and Sarducaan viable for mounted builds due to their small size. If mounted is very restrictive, Kallards, larger Thursar, maybe Sidoian, and Tindremene might be excluded from the fastest mounts. That would be great. Sards...
  8. Godkin Veratas

    No thief in mortal ii

    My desire is for you is to repent and stop your murderous and thieving ways. As for ways to check your bounty before you steal from helpless victims, there are options including a clade gift for humans, /drop loot commands, unlocking pilfering but investing no points, which will work at very...
  9. Godkin Veratas

    Human Racial Balance - Con is King?

    I don’t know what that means.
  10. Godkin Veratas

    No thief in mortal ii

    You are able to pilfer and steal. If you invest. You are able to fulfill your lust and greed through murder, if you are willing to pay. The cost is your soul, reputation damage, and murder counts. You want your disgusting avarice enabled without the burden and consequence and without...
  11. Godkin Veratas

    Human Racial Balance - Con is King?

    Con is still King. Kallard is imbalanced. Adding MAXIMUM attribute points to all the other races won’t change that. Figure it out SV. It’s really not that hard. One race can’t have the highest hp, con, stam, strength, damage bonus, and height. Its like the super mounts again. They are so bad...
  12. Godkin Veratas

    No thief in mortal ii

    There are still a few moral questions SV hasn’t removed, hopefully they remain. At least you’re aware that you murder even the most defenseless for profit.
  13. Godkin Veratas

    Continuously updated list of guild location claims

    I'm sure there is some demonic way you've made this make sense to you, Soldeus is a particularly deceptive demon. I remember watching the waves crash down, washing away all trace of Soldeus worship and the AI from the sacred jungle. I believe it was 3 guilds and a village dedicated to the demon...
  14. Godkin Veratas

    Feedback on the jungle

    Fireflies.
  15. Godkin Veratas

    Continuously updated list of guild location claims

    I will hold faith. I will hold stillness while I pray, and prepare. I will hold what is. I will hold a sword, a hammer, a rock, a sharpened stick, or a clenched fist. I will hold what is sacred. I will hold back the tide. I will hold the rising waves.
  16. Godkin Veratas

    New Player Experience Shaping Up Into a Complete Disaster

    Yup. Is there a specific combination that you want to play but find “relatively” useless?
  17. Godkin Veratas

    New Player Experience Shaping Up Into a Complete Disaster

    There will always be some restriction on races. This is not going to be a game like WoW where a gnome warrior is identical to an Orc warrior. It's not what Henrik wants. WIth accurate descriptions of strengths and weaknesses and an implementation that follows through on said descriptions, I...
  18. Godkin Veratas

    Improve Swimming

    Swimming is astoundingly terrible in MO2, just as MO1. Entering and exiting water is bad. It's unnecessarily confusing to find out what one can carry, both equipment and armor weight and retain buoyancy. Make swimming more like running and sprinting, the default swimming speed should not...
  19. Godkin Veratas

    New Player Experience Shaping Up Into a Complete Disaster

    Yes, and as I see it, many in that thread, including yourself, are arguing about how to do things in an ideal way. How Haven might, or should go, is a fun topic, but was off point. As you say, the assumption is that SV wouldn't do something as dumb as copy past Haven into a game with an...
  20. Godkin Veratas

    New Player Experience Shaping Up Into a Complete Disaster

    Imagine the response from StarVault to your initial post, which is very on point, being; "We're implementing Haven to address this." While they fail to even acknowledge any of the actual problems with the implementation. Then, perhaps, go back and read the discussion we had on Haven and see if...