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  1. Rhias

    Separate durabilities: Handle - Head

    That would be MO1 mechanics. Full spongwood. Almost always.
  2. Rhias

    Constitution/stats bugged?

    Could be coincidence, but the difference is exactly 20 points. Is your character probably bulging? It matches exactly the penalty of that character weight.
  3. Rhias

    Veela's, Bows, & Strength Requirement

    I did yesterday some fighting (with my recently rerolled character) and was suprised by how good I'm able to kite with my Veela. But I'm not quite sure where this good kiting capabilities come from. If I got a character that moves 5% faster, will it use the same amount of stamina per meter as a...
  4. Rhias

    Veela's, Bows, & Strength Requirement

    They got 350 stamina. That's about the same as a human Tindremene hybrid build.
  5. Rhias

    Some Fabernum fighting

  6. Rhias

    Veela's, Bows, & Strength Requirement

    Yeah, and also those stamina regenerations. What a shame that it is only the character with the highest speed and stamina regeneration. Totally useless and there is absolutely no reason to play them.
  7. Rhias

    Veela's, Bows, & Strength Requirement

    Veela got more Dex and should therefore have a higher weakspot chance. So for them shortbows are the way to go. And for shortbows 109 str is sufficient.
  8. Rhias

    Remove the need to make spreadsheets

    I love my spreadsheets. Got different sheets for armor types, armor padding, soft armor materials, hard armor materials, weapon heads, weapon handles, weapon head materials, weapon core materials, shield types, shield coating types, shield materials in the different slots,... And I must admit I...
  9. Rhias

    About ARPK Guilds

    ARPK guilds aim to make their town to a better place (in their vision) . This some times includes griefing players that don't "fit" into the town.
  10. Rhias

    Concept and Discussion: Hybrid Loot Retention Upon Death

    Sounds like a reply I did a few weeks ago and I got a warning for beeing "overly aggressive". But I totally agree with you. :D
  11. Rhias

    Slaughtering some Meduli-Citizen

  12. Rhias

    Dynamic spawns, performance options, shrines, outbuildings, beacons, controller input, QoL

    And then this jungle camp does not even have basic crafting or butchery Equipment. :(
  13. Rhias

    Suggestion for Int Recurve

    I agree to most. However, flamestrike is a classical fat mage spell, and should not be a dex mage spell. It's the most powerful single target spell.
  14. Rhias

    In Regards to Tindremic Reputation Issues and Possible issues with other Provinces.

    Great system. I usually kill less than 5 people per hour. That means I don't get any MC's at all anymore. :)
  15. Rhias

    Oddity with the Conflux package. "lifetime" sub to MO1.

    Q: What will become of Mortal Online 1? https://www.mortalonline2.com/faq/
  16. Rhias

    Huge Feedback about the flagging System and how to improve it.

    If that's the case I consider this a bug. It should only happen when you don't have enough reputation. At least that's how Henrik explained it in one of his streams.
  17. Rhias

    Huge Feedback about the flagging System and how to improve it.

    Most of it is already like you described it. Your standing determines if you can resurrect at a town and if you are attacked by guards. If you do a bad action you become criminal for a certain time. However, there is still that old murdercount system, but it currently does not have any affect...
  18. Rhias

    Mages are trash or what the hell is going on?

    At least not in meele distance. The advantage of a mage is range. And I think if you surprise your enemy at range you can beat a warrior 1 vs 1. However, there are some magic schools that have some kind of "crowd control" abilitys to keep enemys at range e.g. elementalism. But I think they...
  19. Rhias

    Mortal Online 2 Mage Massacre

    This video is soooooooooo good!