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  1. Eldrath

    Combat is boring, a note to Henrik.

    Misrepresenting their argument won´t help your cause. The actual argument is that the limitations on swing- and movementspeed are put in place to reduce desync. In the current patch there is still a lot of warping, broken animations and other problems. So I don´t think it is a "mission...
  2. Eldrath

    Combat is boring, a note to Henrik.

    Prepare for seeing this for the rest of MO 2s existence. It´s not like we have not been through it once again.
  3. Eldrath

    Future Predictions For Beta

    I think there are a lot of people sitting on the sideline. After 10 years of MO1 many are not up for testing again.
  4. Eldrath

    How to prevent people from deleting items after looting!

    @Rorry explained it quite well. I would like to add that role of the combat looter often falls on the mage, who has an even more reduced carrying capacity. I feel like most people arguing against since have not fought heavily outnumbered. A constant stream of blues regearing on the battlefield...
  5. Eldrath

    Voice against killboard.

    Or maybe players choose titles and use them if they are appropriate. No everything has to be a game mechanic.
  6. Eldrath

    Profession skill points, multiple characters and multiple accounts

    Mats is back and all shall be well. Those who doubt will be cleansed with fire.
  7. Eldrath

    Alchemy Table Note

    Now that Mats is back it might actually be a clue. I would still assume it's just am bought asset with no bearing on the game. But go nuts if that kind of thing interests you.
  8. Eldrath

    Consider your choice wisely

    That is the best news a lore nerd like me has gotten in a long time. Thank you!
  9. Eldrath

    Voice against killboard.

    Not a fan of any kind of leaderboard. Track statistics and give the player access to it but don't publish it.
  10. Eldrath

    How to prevent people from deleting items after looting!

    Helm, torso and weapon will easily range to 10-15 kg. So you might be able to combat loot 4 enemies (assuming you are a max strength character and carry no spare gear youself). Not being able to delete will hamper the possibility to fight enemies with big numbers but low skill. It´s not exactly...
  11. Eldrath

    New Player Experience after Haven

    Khurite towns: Crafting houses and banks only have two entraces, both of which can be blocked by a single player model. The space is extremely limited thus making any AOE attack very effective. There are no alternative locations, forcing every player to use the same spot. Meduli: The crafting...
  12. Eldrath

    New Player Experience after Haven

    You assume that the flagging system is gonna take care of griefing, which it might or might not. It is a very lazy way of solving this problem. Personally I would prefer for the game to give tools to the players to deal with griefers. Part of that is creating layouts that are not massacre pits...
  13. Eldrath

    Logout.

    I don´t think anything was wrong with the old system and the whole safe space system to log out seems more trouble than it´s worth. Continuing a trend of "fixing" things that weren´t broken and breaking things that worked. My point is that if there is a place in Myrland where there should NOT...
  14. Eldrath

    Armor crafting feedback

    Still not fixed. Please make crafting interesting again.
  15. Eldrath

    Combat - Why?

    It´s because they again went with thresholds when designing their systems. You will have a couple of different armor sets that are just the best in each weight category. It will make armor crafting and the choice of armor in PvP simple and unfullfilling. Weapon crafting does not seem far off...
  16. Eldrath

    Logout.

    Gaul Kor was never intended to be a nice place to live. Mats got pretty furious when players demanded to have a food vendor. It is supposed to be a literal shit hole full of thugs. So, no armchair by the fire to log out in. But you get tephra and blast furnaces.
  17. Eldrath

    Combat - Why?

    I think you can make the argument that they are unnessary in the function that they are intended to serve. Giving me feedback that hit the enemies weapon is not necessary really. I just need the information that I hit or missed and how damage it has done. It would be another matter if we could...
  18. Eldrath

    Combat - Why?

    On equipment hits: I´m fairly certain that it only gives you 0 damage if you miss the actual character model. Most of the time it happen to me when I try to pull a hit that is just at the edge of my weapons range and I only manage to hit the enemies outstretched weapon.
  19. Eldrath

    New Player Experience after Haven

    If they don´t change the layout of all the cities and facilities the noobs are gonna get slaughtered where ever they go. In it´s current state it will just repeat the same mistakes made at steam release with possibly the exemption of queues. But I´m sure the usual crowd will claim it was the...
  20. Eldrath

    Mercy Mode 2.0 Theft?

    I don´t think it would take very little dev time. /droploot takes zero development time. Adding all items instead of just the inventory also is just code. Not a new UI element.