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  1. Piet

    Pure Mage VS Pure Footie

    They actually can wear full heavy, there's mana foods. You forgot to point out melee doesn't have aoe or able to heal others or themselves as quick. Your suggestion would make mages OP af and make the playstyle basically the same except mages get big bonuses warriors don't. I am a mage. Mages...
  2. Piet

    TC Feedback - Supply Tower Feedback: I dont like the idea to not be able to expand the territory without sieging buildings !

    I don't think that'll really be the case. No one is going to just fight over supply towers for no reason other than just easy fights but from the sounds of it you don't need to hold these just hold them long enough to level up then you can let them go. The leveling is what expands your territory...
  3. Piet

    How to fix the Pet problem?

    Who knows because that would massively change how combat works. IMO it be better to just fix the beastmastery skills and make them almost all of the damage with pets. Then it's at least active and the pets would feel more unique too.
  4. Piet

    Pure Mage VS Pure Footie

    Right so they would have warrior abilities BUT also have unblockable magic and arrows still right? Or did I misunderstand? Either way I disagree but for different reasons. If you remove the unblockable stuff from archer/mage everything feels like a warrior. If you don't they have all the bonuses...
  5. Piet

    Pure Mage VS Pure Footie

    Do you plan to take away how magic and archery works instead of just add the abilities?
  6. Piet

    Pure Mage VS Pure Footie

    you said caster and archers. A punch is warrior.
  7. Piet

    Pure Mage VS Pure Footie

    Except for the one minor issue. If they are unblockable and on the same footing to block that means they aren't on the same footing and have a huge advantage. Currently not being able to parry is the same as warriors so you are already on the same footing.
  8. Piet

    Why changing the weakpost chance instead of the weakspot damage would would break the fundamant design behind the Veela Dex Footfighter !

    the rarity and difference in them is a design difference preference. Either way works but the rarity and power provides more value so more reason to fight over it. If it wasn't that big a difference no one would care as much to fight over it. But I do agree the reflect change should be reversed...
  9. Piet

    Why changing the weakpost chance instead of the weakspot damage would would break the fundamant design behind the Veela Dex Footfighter !

    They clearly are op atm though. Even just tung hits for 70-80's and ya "only" 1/3 of attacks are weakspots but they are way harder than anything else can hit even clubs and clubs swing way slower, then add in how little mats to craft a dagger. Only negative is the reach which isn't that bad. It...
  10. Piet

    Why changing the weakpost chance instead of the weakspot damage would would break the fundamant design behind the Veela Dex Footfighter !

    Personally I hate RNG so I would recommend they change it to consistent armor pen instead of chance of fully ignoring armor. How it will be changed though and is already confirmed by Henrik is heavier daggers will have less weakspot so weakspot will still be fine but will be used with lighter...
  11. Piet

    June 2023 Ban Report

    No it def was. There's a clip of Henrik saying it.
  12. Piet

    June 2023 Ban Report

    When are we getting our promised wall of shame?
  13. Piet

    Territory control is counter-intuitive and dumb

    deliver to lawless or have at least 1 person in the guild have rep up? I get the frustration but I get why they did it too. Before vendor's where behind walls or in buildings pretty much safe from pvp and no one even went out to be able to pvp just grinded in their own little world behind their...
  14. Piet

    The Armor Patch for Wolves should include new animations for the following cr, because ether Wolves, Razerbacks, Belbus and Cugars can´t be parried.

    Don't worry Henrik confirmed armor will increase the damage of some pets instead of decrease... super. fun.
  15. Piet

    Get low SP/HP indicators, when they are not?

    Those aren't low indicators they are grey bar indicators. Means your max is lowered from needing to rest up or fill reserves with food.
  16. Piet

    It would have been a smarter nerf to nerf the tactician clade, instead of nerfing Auw Surge.

    Bro I said in every comment I 100% agree they should nerf tactician. It's low skill and op af.
  17. Piet

    It would have been a smarter nerf to nerf the tactician clade, instead of nerfing Auw Surge.

    it's most op thing for mages. it's just a permenant armor buff basically because no other mage can swing the armor for the regen
  18. Piet

    It would have been a smarter nerf to nerf the tactician clade, instead of nerfing Auw Surge.

    mana regen is already op and shouldn't be buffed but i agree the aoe damage is crazy and low skill
  19. Piet

    It would have been a smarter nerf to nerf the tactician clade, instead of nerfing Auw Surge.

    They are one of the most popular clade. They have the most mana regen, tons of free points, and much more. That clade gift is out of place and OP even in comparison to speed buff or pipe.