Search results

  1. Piet

    More Mounts Poll (VOTE FOR CHANGE)

    The previous mounts were already balanced and unique. They want the new mounts to feel the same way so it will take a bit to tune that correctly.
  2. Piet

    Oghmir Defenses

    Ogmir are great but they are slow and popping that clade means not moving so not escaping just sitting there taking damage that melee wise can just be parried on the move instead. It's solid but not really that useful.
  3. Piet

    Feedback "TerrorBirds" Devs are Clueless, let me Clue you in.

    You can already dismount -_-
  4. Piet

    Feedback "TerrorBirds" Devs are Clueless, let me Clue you in.

    A pet that's faster than a horse would be stupid af XD that would destroy all foot combat. They are going to make it so mounted have an animation when dismounted that takes 5-10 seconds to get up and the horse will take off. That is all it will take to even the playing field cause dismount will...
  5. Piet

    Vote For Mount Changes.

    They just don't have the dismount animation in yet. Usually it would take 5-10 seconds for a mounted to get back up to their feet then have to run to their mount and try to mount in mo1 and they mentioned considering making the horse run away as well for mo2. Also everything that should dismount...
  6. Piet

    Can someone explain why Tf Mounts were buffed today?

    As soon as dismount mechanics are full implemented like animation on dismount then it will help a ton but I agree mounted suck.
  7. Piet

    cow elf after batch.....

    It's beta. Your character get's deleted in less than 2 months.
  8. Piet

    PSY Change

    Not enough testing for any useful data to test how much improved the resist chance is or such. If you recall the flat damage reduction is already a buff. The main appeal of psy is the resist which I agree should just be a higher flat reduction instead of rng because rng is bs.
  9. Piet

    Post-1k player feedback, Please increase spawn rates for everything.

    https://www.twitch.tv/mortalonline2/clip/OpenResilientHornetRiPepperonis-83OOLzOEsecRWhK2?filter=clips&range=30d&sort=time
  10. Piet

    Why did the game go into early access today on Steam?

    Check again. Mostly positive. Even when you made this post it was more positive then negative it's just none of the people who had it before this counted towards the reviews.
  11. Piet

    Why did the game go into early access today on Steam?

    It's just how steam labels it. They are still just buy into beta but steam wrote it down as EA.
  12. Piet

    Decrease stamina cost and increase damage for melee weapons.

    From what I hear they are going to make people dismount like in mo1 where it takes a bit to get up but also make their horse bolt so people can't just insta remount. Just a suggestion that was liked by Henrik tbh but I hope he does go through with it.
  13. Piet

    The strange thing about large group PvP in MO2

    You're right a lot of tactics work on paper and theory crafting. Most of them unfortunately don't work in actuality because the game isn't that realistic for instance if you had a ton of people in a front line like that to block the mages you would have to physically be side by side so they...
  14. Piet

    Scribing...needs to be like MO1

    I do miss drawing phalic symbols to get new spells.
  15. Piet

    Decrease stamina cost and increase damage for melee weapons.

    I 100% agree there. tbh I wouldn't mind if magic was completely disabled on mount. or combat in general XD
  16. Piet

    Content I choose you! throws pokeball. Na but legit glad Content will be back they are great and...

    Content I choose you! throws pokeball. Na but legit glad Content will be back they are great and I plan to make a trade city that will prob need mercs so hit me up. You guys rejoining Jonah or staying separate?
  17. Piet

    compilation: new players early experience frustrations

    Noobs should start with all the movement skills to help get their movement up. Even with 120 dex you are really slow without those skills.
  18. Piet

    Decrease stamina cost and increase damage for melee weapons.

    Ehy at least you're using reasoning unlike the others. You're right just because they aren't played doesn't necessarily mean they are balanced but it can indicate it's balanced or underpowered sometimes. I am just looking for any actual reasoning for why this claim keeps going out that mages are...
  19. Piet

    Decrease stamina cost and increase damage for melee weapons.

    If 4 warriors can't kill a mage that dies in 2-3 hits of a bow then they are super low skilled. Again you have no actual reasoning here you're just spamming insults at people who disagree with you. There's a reason there's almost no mages. They can't take on warriors. They deal less damage they...