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  1. AssassinOTL

    Henrik, please hire someone else to work on magic schools

    i like that idea, also the Other spells are so underwhelming and don't last long enough to really matter, i tried Banishing a Miscreant that tried to hide in the either yesterday and before i could drain his Kau he knew doing a zig zag would give him enough time for my spell to wear out. the...
  2. AssassinOTL

    Henrik, please hire someone else to work on magic schools

    a little harsh on the insults, i'll let it pass i can understand your frustration But hand in there i'm working on trying to explain slowly the little things about the system that need to be improved, a lot of this is the most basic of the system that they can and should expand upon the premise...
  3. AssassinOTL

    The Mana while resting nerf was too extreme.

    there is a clear problem with the Mana system and i'm glad this thread is here to bring awareness to the problems with the system and hope some suggestions can help, or the devs can tweak or come up with a solution
  4. AssassinOTL

    Mage Mana Problems

    someone seems triggered
  5. AssassinOTL

    Mage Mana Problems

    are you sure you're not playing badly? 🙃 but I'll be looking out to see if you do in persistence I know you already wont https://clips.twitch.tv/AuspiciousFairFalconBCouch-6hs8OlLul2OtFssR
  6. AssassinOTL

    Mage Mana Problems

    seen this already and beating up noobs in graveyard is not a measuring stick sorry but it was nice of them to edit out the sitting when they burned their mana lmao as you can see its such a problem it's deleted from videos
  7. AssassinOTL

    Mage Mana Problems

    I love how the FFs roll in on the convo like the subject matter experts XD ok well since one has a Signature with a featured video on the YT (shout out dope vids) Has there ever been a case where the Mage can be in a 1vX situation and win? no so why are we saying its such a good and busted...
  8. AssassinOTL

    Mage Mana Problems

    there is a pace the dps is litterally 50-50 per minute and the rest are heals, it's not hard to learn its bad in the current state, and in difficult dungeons where you'll need more damage the mage is not able to do that, the class needs some love Henrik just said on a stream that there will be...
  9. AssassinOTL

    Mage Mana Problems

    Running a fat mage on foot in sewers and dungeons sounds like cancer gameplay it would open a whole new list of problems and things that would need to be changed or refined the last fatmage that thought he wanted to run sewer content ended up as a meme in a legion video compilation
  10. AssassinOTL

    Mage Mana Problems

    anything under 10 ofc can stay as is i call those the discount spells if they were reduced by a lot less i wouldnt mind but the spells that matter in PvP or PvE are ofc the commonly used spells for offense. theres no ramp up in the mage gameplay, they can struggle in beginner dungeons like the...
  11. AssassinOTL

    Mage Mana Problems

    no, and lets say there were it still wouldn't explain how impartially bad the mana system is compared to the Stam system, if the archer stands still and pelts away arrows, and the mage did it beside them, even with all the mana potions, not only is the mage outdone in DPS, but will have to take...
  12. AssassinOTL

    Mage Mana Problems

    I dont want it to be infinite, that's not the problem here, 3-4 spells is just unreal and not sustainable, the other range class has 25 shots before they have to do a slight technical thing and then they are right back in it with little to no down time after 3-4 offensive spells you are out for...
  13. AssassinOTL

    Mage Mana Problems

    if you've played a mage you have ran into this problem, it's in the big mage fight videos if they dont edit it out. In group fights, where the class is supposedly balanced for if you are being active in the fight and throwing out your discount heals and when being pushed you use an offensive...
  14. AssassinOTL

    Stamina Regen in Combat Mode needs to be buffed

    what i was trying to say is that this is the result of THEIR suggestions, not mine, i dont dabble too much in FF balance because it's fine right now, it was when the mage discussions came up they said the system did not need to be changed on a speed basis, and it went to a stamina discussion and...
  15. AssassinOTL

    Stamina Regen in Combat Mode needs to be buffed

    WELL, WELL WELL. I would like to say i told you so, but no one listened. you want freedom and mobility? well this change is needed and welcomed because there was no push to make changes to classes like Mage that suffer from movement and mobility problems and were restricted on freedom of play...
  16. AssassinOTL

    Enchanting is going to be a skill. Can we have Weapon Enchantment "Beast Slayer" and Armor Enchantment "Magic Resist" Also Suggestion Mage Peel Spells

    The problem here is that the Vets can all agree that none of these classes will fix the core problems with the mage currently, NO 1 offensive spell that you give us will not overcome the problems with the class overall, it cant solo anything, and when it uses Pets they are just nerfed into being...
  17. AssassinOTL

    About Mages being Interrupted by low or 0 damage

    I did just needed more details so they can test it back on their private server, and they have to be able to recreate it, and they have logs of everything in game Henrik they said so it should be visible, just having it recreated on the private server is the thing ig
  18. AssassinOTL

    About Mages being Interrupted by low or 0 damage

    So I just finished testing a ton of different scenarios and i would Randomly stop casting a spell out of nowhere, i would replace my mouse and keyboard and try different Scenarios, and it's confirmed that the Debuffs that come along with the GreyBar of low reserves, actually interrupts casting...
  19. AssassinOTL

    About the Mage vs PvE

    Now here's a good point, magic is trash at kiting when it should be the Best with AOE and CC with good if not great range, but it's not and here is the refute to the FFs that like to say mages can kite well and do damage, it's just not possible in game the thing with Picking up a weapon is...
  20. AssassinOTL

    About the Mage vs PvE

    Wrong and based.... Does everyone on this forum just regurgitate the same wrong facts or does anyone have an original and real idea? mages are running around in armor that's hidden behind a boss fight, and regs cost more than that.... next?