Search results

  1. cerqo

    Stamina broken

    Something clearly has to be done about this utter and unbelievably trash stamina change. As a baseline, it needs to get reverted to prepatch, time and time again I get fucking astounded as to how utterly out of touch with reality the balancing in this game is. When the dogshit stam changes...
  2. cerqo

    bandage mechanic, make pvp great again

    I have already suggested reverting bandages to work like they did in MO1 and also crackpipes. For the exact same reasons. But shit players will always complain and try to push the game in an utter trash direction. Kind of like how absolute trash players kept saying that pets, mounted and...
  3. cerqo

    Equipment hits on weapons.

    Can we get rid of this complete RNG garbage mechanic? There should be no equipment hits unless you hit a shield.
  4. cerqo

    Stamina regain buffs (1vX)

    Having to fucking walk around (not really even viable to regain stam anymore) or stand still stemming up every 20 seconds during ANY fight is utter trash gameplay. Stam penalties are complete and utter trash and should be removed, TBH even before all this stam trash got added, there should have...
  5. cerqo

    Revert the recent stam changes

    Bump, still no word from SV.
  6. cerqo

    Stamina is now absolute trash with new patch

    Yes the new stamina changes are utter and complete dogshit. Less stam to work with makes the game less skillbased and more zerg friendly, the COMPLETE opposite direction that the combat should be moving in. If this is not caused by some bug, then time again SV proves that whoever the fuck is...
  7. cerqo

    Revert the recent stam changes

    Whatever was changed, intentionally please revert cause stam penalties is an absolute terrible direction to go in. Game is already ridiculously zerg friendly, stam penalties only make the game more zerg friendly. If this is a bug, I guess it wont be getting fixed anytime soon. Could it be that...
  8. cerqo

    Add Moment of Vulnerability after Parry

    The biggest reason this game is so ping dependent is because blocking regular hits is so easy and theres no real counter to it. Thats the major point of improvement. Its fucking hilarious you think blocking is my playstyle btw, it might be now but I've asked for reduced block radius in MO1 for...
  9. cerqo

    Will servers be upgraded?

    Yes in ghostmode, literally naked. Damn its also like the whole map in general would become more alive.
  10. cerqo

    Will servers be upgraded?

    The map size wouldn't be so much a problem if there were portal chambers in the etherworld that took you around the map, something that is COMPLETELY a quality of life change but some absolute mongoloids that don't leave the guardzone try to spin as having an impact on the landscape of the...
  11. cerqo

    Add an AUDIO option for WEATHER EFFECTS

    Please god, let us turn down the extremely cancerous rain and wind noise.
  12. cerqo

    Tournament

    Should be 1v1, 2v2 and 5v5. Regardless, damn boys a tourney were not banned from, looking forward to it.
  13. cerqo

    Decrease stamina cost and increase damage for melee weapons.

    Show me how I'm biased exactly? Because I'm trying to get obviously 0 skill and 0 IQ playstyles balanced? Its very funny too because I've literally barely ever even mentioned mage apart from fatmages, cause even with all the obvious problems discussed in this thread, they are not that big of a...
  14. cerqo

    Decrease stamina cost and increase damage for melee weapons.

    I don't think mages are awfully busted compared to mounted or pets. Mounted fatmage shouldn't be a thing, completely skilless and braindead, but then again were getting into mounted territory again. The main issue with mages is how low skill ceiling it is for the reward you get, you know pretty...
  15. cerqo

    Tune mages

    Removing mounted combat/mage/archery would probably be the single best decision SV has made in the past 15 years.
  16. cerqo

    Decrease stamina cost and increase damage for melee weapons.

    Lmao, the largest reason by far why there are "no mages" is because they cannot really do PvE solo. Stop twisting facts. Not to mention this whole dogshit argument that "Oh if there isn't TONS of people playing shit, then it must be garbage or balanced?". Yeah for sure, pets were super fucking...
  17. cerqo

    Combat Feedback: Animal AI

    Yes pets are completely braindead and unskilled, way too strong compared to how hard it is to press 1 button, nothing new here. Sadly nothing is going to be done about it, they are literally adding stronger pets lmao.
  18. cerqo

    The Problem with Mounted Combat, and How to Improve It.

    All I had to read was this and didn't need to go any further cause I can already tell its a completely fucking deranged post. The problem with MC is that its a completely braindead 0 skill playstyle with 0 risk and all the reward, way overturned and needs to get dragged back into balancing...
  19. cerqo

    Decrease stamina cost and increase damage for melee weapons.

    Lmao, whitebears were literally unblockable for several MONTHS before that balancing was even considered. They still hit harder than any average player, especially considering you can block 99% of the hits from any average player. Balance and SV are two things that have the most absurdly sad...