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  1. S

    Murderers and Consequences

    You just summed up why the game needs harsher consequences and the need for some one to think twice before they act.
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    Murderers and Consequences

    Yeah and bounty system is a bandage to try make it sound good, but it wont be gankers will be safe and log out when finished with there group of gankers. bountys will be imposible to get from a group of people because your group would have to pk to get the bountys..... They need to implement the...
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    Feedback/Wishlist to Mortal Online 2

    But because PVP has a high turn over of items doesn't explain why its based on PVP?
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    Feedback/Wishlist to Mortal Online 2

    I still dont see how or why is it based on pvp? The pve players are making more money from selling to pvp players? Unless you feel the pvp players are selling the looted pvp items to players? In that case Personally I don't think people would buy low durability items from a broker when full...
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    Whats the real incentive to use lightweight armors in this game?

    I think people treat them like throw away armours some protection for pve but in pvp they loose it so why wear full plate.. Then on the other hand everyone seeking pvp seems to be full plate & a mounted archer lol
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    Remove priests from dungeon entrances or move further away

    I agree you should.. for the lolz of it... But you just summed up why this game is so badly thought out ;) Its basically a toxic greifing murdering mess without any consequences. Once subscription rolls round the game will be even emptier than it is now lol Lets see if the dev's get it right...
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    Murderers and Consequences

    Nice idea would be hard to implement the house one as lots are already placed. maybe more of these ideas will be tried when mo3 comes round :)
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    Scribing was fun in MO1

    It would defiantly add to the fun of what is a pricey skill to level.. If they could enforce banning on macro's being used that would help. It does become one of the useless skills at 100 though when you have every spell. especially as mages are so nerfed and useless right now. Maybe that will...
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    Pet Bonding

    I like this idea! its great! And I don't think the gold price should be so high either. 1g at most to Rez pet from stable its only 1s to stable it.
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    Feedback/Wishlist to Mortal Online 2

    I disagree PVP isn't the basis for the economy, PVP cant be done without PVE. The economy is selling items to be use in PVE and PVP. You cannot PVP unless you PVE first and you cant buy nothing unless its PVE made. Unless you want the rubbish brought NPC armour and weapons which no body wants...
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    Remove priests from dungeon entrances or move further away

    What are you going on about? get a grip! So you think because I say something different to you that my comment is invalid. But if you reply to something you don't agree with you think that's completely Valid... the fact you are calling me all the names makes you rational right? lol
  12. S

    MC: New primary or secondary skill

    I think if they just buff horses HP to at least double what it is, that would fix a lot of issues. Armoured Horses are twice the size of a humanoid but have such low HP
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    Remove priests from dungeon entrances or move further away

    When you say you defeat another group you must of pk'd them..... Then if so the blue priest needs to stay closer to the dungeon so that they can come back to the dungeon and continue to grief you back by pulling the minitours onto you. Pk's cant have it every way they want it, they have to...
  14. S

    Weapon Durability/Repair/salvage

    Steel is already a really long process to get lol And the durability of impeccable steel is huge! You must die a lot if you think you can only get 2 fights out of it.
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    Weapon Durability/Repair/salvage

    "Man" No I am not lol You must be though to comment right? Its the pvp players low mentality.
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    Weapon Durability/Repair/salvage

    Just a warning make any post with "realism" in it and you will anger the pvpers and there gods lol They don't believe in realism elements being in the game they think that is crazy talk ;)
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    Weapon Durability/Repair/salvage

    Yeah I agree that's how other games work to. but the way this system is setup is a mess it seems the dev's are clueless. The crafter play style likes crafting and selling and they can make and sell more on broker as the system is now. I also think all the time the crafter play style can be...
  18. S

    Trees and harvesting

    Agree, and they cant even put more npc/pve content either without the strain on server.
  19. S

    Weapon Durability/Repair/salvage

    If you could repair there would be no need for crafting really or the crafters play style and making lots of gold.
  20. S

    Poleaxe and Polesword should cost 100 points

    Would be nice to see them effective on mounts to because they are terrible for what should be a devastating weapon