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    Pets Are Too Strong.

    "The mage is an easy hit" I'm sorry but, have you used archery before? There are no "easy hits" in archery unless they're standing perfectly still or your targets is so big you can't miss. Archers miss more than they hit across the board. How do i know this? Because i've been shot at by MANY...
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    Inconsistent/Biased Help Chat Regulation?

    I only say that because it is true. You wouldn't want me to tell a lie would you?
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    Pets Are Too Strong.

    Lol.. Kill the one on top.. Who can either heal themselves or also kill your mount, which has less HP because you're on a horse if you're not a tamer. No matter which way you slice it, they always have the upperhand unless you choose to be wilfully ignorant of what they're capable of. You think...
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    Pets Are Too Strong.

    If they just stood there and tried to heal it, sure, it would eventually die because they'd run out of mana. But we all know that in most scenarios, a tamer is probably going to try and dismount you whilst you're shooting their pet. Horses are also very easy to kill too. If say, it was an arcane...
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    Pets Are Too Strong.

    I'm sorry, no.. You're not killing a steel plated bear with MA whilst they're healing it. Maybe if you have a group of MA, but solo? No. They can move it around. They can ride it, they can heal it. You'd have to land only headshots over and over and they'd have to weakspot pretty much the entire...
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    Pets Are Too Strong.

    I don't think you understand where the real brokenness of a pet comes from. It isn't just that it can be as strong as a player, it is also that it splits the opponent's focus. In a game like this, this is a HUGE benefit. So whilst you're fighting their pet, the tamer themselves can be free to...
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    Pets Are Too Strong.

    You are delusional. Like, seriously delusional. You clearly have no idea how broken tamers are when you're on the receiving end. If you do? You're being wilfully ignorant. "Pets are easy to parry". GREAT! But what about the magic you're taking in the back whilst you're being attacked by the...
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    Pets Are Too Strong.

    Pets can literally be better than an entire player. "But my thursar can life steal blah blah blah!!!" Right, that takes care of the pet, not the mage blasting you with magic whilst you focus on their pet. "Then i'll just LoS with the pet!" Then they pull the pet away and now you're at...
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    How Do Get My Face Code?

    So when creating a character, you can save a code for your character's face etc. How do you do this when the character is already made? Or is there some file where i can locate this code somehow?
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    More Visible Arrow Trail

    The arrow trails are basically invisible during the day when it comes to long distance sniping with the bow. This means i can't see where my arrows are landing to readjust my aim during the day. They are very visible at night however. Now, i'm not sure why they stand out more at night, but is...
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    Inconsistent/Biased Help Chat Regulation?

    When i'm just trying to answer a question or make some neutral statement on the game someone may find helpful, i've found myself having insults regularly thrown at me. Now, the way i play the game riles some people. In turn, this has lead to people to try and get back at me in the help chat...
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    Thievery Removed From Roadmap

    There is a fundamental failure to understand the purpose of a "veteran" being able to gank at a graveyard. The game's content comes from the players. You know that scripted event you see in 99% of other games? Where something happens, and you get your team together to fight it? That is how...
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    Guide to Fixing Archery WITHOUT Ruining Balance

    In nerfing heavy armor users using bows, you can bring the damage of archery up to where it should be. Infact, you'll find a lot of issues in this game stem from heavy armor being overtuned. It makes healing significantly stronger due to more defense equating to more health essentially, yet the...
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    Guide to Fixing Archery WITHOUT Ruining Balance

    Now, i'm going to start this thread debunking the common arguments people use to say archery is good or fine. Then i'm going to go onto why archery is so bad, and i'll be making comparisons to other roles in the game whilst doing so, before narrowing down on what i feel are the core issues, and...
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    Unofficial Thievery Poll

    Nobody said "don't polish the game". THAT IS A GIVEN. Choosing thievery doesn't mean don't polish the game. The devs already make time for polish during development, look at the roadmap. They will polish the game, stop worrying about polish. You're arguing against an argument that was never...
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    Why Thievery Should be Exempt from the Vote and Prioritized

    See, those things you mention are just more of what is already there, or slight alterations, improvements and polish. They're not really adding anything massively significant. Yes, we all agree the game could be polished, that is a given, and they do take time to do that. Beyond that, when...
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    Unofficial Thievery Poll

    I'm being disingenuous? So, i've never heard of it. That is just a fact. I know many other people who have also never heard of it. When i tell people what game i'm playing, nobody knows what game this is. If i mentioned say, eve? People would know. Warhammer? They'll have heard of it. The...
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    Unofficial Thievery Poll

    Okay, so you're saying no one cared. Now you need to prove people didn't care, or didn't know. I could easily say that people simply didn't know about the game. That the advertising campaign was bad. Why would i say that? Because i didn't know about MO1 at all. I never even heard of it. Now i...
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    Unofficial Thievery Poll

    I just explained that there are other factors that could've lead to the downfall of MO1. You cannot solely pin the failure or success of a game on one system, when it includes one means of play. Perhaps the magic was boring. Perhaps the melee was bad. Perhaps it was a bunch of things at once...
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    Unofficial Thievery Poll

    Because thievery taps in to an entirely new audience. Because mechanics based around thievery would tap into a style of game that is host to some of the most popular franchises of all time. I already went through the list before on a different thread, but just type in "stealth games" into...