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  1. Eldrath

    Magic is stupid in mortal online 2

    Ecumenical is not supposed to be the "full mage" experience. It´s a bit of everything and none of it too powerful. Perfect for combinations with other skills. Ecu magic is hitscan, making it easier to use than archery and as others have pointed out it uses mana instead of stamina as a resource...
  2. Eldrath

    New Test City Poll

    You forgot Haven.
  3. Eldrath

    Noobs Please Listen

    Your post would make sense for a hardcore sandbox MMORPG.
  4. Eldrath

    Standing with the tribes - how to increase?

    For the standing system to be interesting and meaningful there should both ways to change standing with the "minor" factions and benefits and tradeoffs to doing so. The current system can only be called a place holder.
  5. Eldrath

    Two Important Suggestions for Haven Before Release

    A lot of incomplete information being used here. 1. Haven skill gains are going to be fast. Confirmed by Henrik. Meaning skill up a character to do one thing won´t be hard or prolonged at all. 2. Resources on a map half the size of old Myrland are going to be plentyful even with competition. 3...
  6. Eldrath

    Archery

    I like archery. Bow crafting feels a bit lame though. Also fletchery.
  7. Eldrath

    Two Important Suggestions for Haven Before Release

    If you don´t make that assumption you will be able to give better and more focused feedback. I mean if you suggest somthing to Henrik that he is already doing or planning on doing - great. It might reinforce him to do what´s best. If you on the other hand just assume that he is doing it and...
  8. Eldrath

    Two Important Suggestions for Haven Before Release

    Your repeating mistake is that you just assume that SV will make improvements on systems without any basis for that assumption. The reason why vets like me point these things out again and again is because we know that SV is very lazy in the idea department. They work like crazy but don´t spend...
  9. Eldrath

    Launch Delayed to Q4 2021?

    The developers of Tarkov stuck to their design and it worked out. I wish SV would follow that model rather than watering down the aspects that actually differenciate it from other better made games.
  10. Eldrath

    Your Favorite Songs

    A song about heathens for sure.
  11. Eldrath

    Greetings from the Duchy of Wessex

    So you have not learned. Put aside your heathenous trinkets and demon worship.
  12. Eldrath

    To help ensure the success of the game would you...?

    Na, if anything the past has shown that there are enough players with actual balls to play this kind of game without toning down the violence. The reason why they did not play Mortal was because it was a buggy mess that did not work properly. Not the design. Crucial difference.
  13. Eldrath

    To help ensure the success of the game would you...?

    Being priest camped should be a teaching moment. It's part of all phases of the game and a new player needs to learn how to deal with it. Hiding crucial parts of the game till someone is hooked will only lead to longterm frustration.
  14. Eldrath

    Vadda design choices.

    No, no all great games are build completely with assets from a store. C/P is the industry standard. Obviously the same is true for code. And design.
  15. Eldrath

    Vadda design choices.

    There is literally about 5 unique things currently in Myrland. The rest is bought assets. You keep bringing up things no one asks for. No one is asking for unique tree or even houses. We ask for character and immersion. If 90% of the forests are generated by a tree and scrubs brush I don´t...
  16. Eldrath

    To help ensure the success of the game would you...?

    Yes, it is advertised as a hardcore game. Although I think that is being taken away bit by bit to the point where the slogan seems cynical.
  17. Eldrath

    Vadda design choices.

    Are you trying for a new record of being wrong? 3-D artist and coders are not the same. The coders can fix bugs while the 3-D artist adds mammoth skulls to the khurite villages, there literally no connection between the two. So there is no trade off between having a badly coded game and generic...
  18. Eldrath

    Vadda design choices.

    The artist do what they are told to do. Blame Henrik for choosing quantity and speed over quality and character.
  19. Eldrath

    To help ensure the success of the game would you...?

    You can have whatever opinion on those players that you like and I agree with you assesment. Killing and turturing the helpless for sport is a typical disgusting heathen behaviour. So is the hypocrisy shown by the people making this argument.
  20. Eldrath

    Road map updated

    Yeah and I would appreciate quality over quantity this time around. Having tons of features that lack depth leads to boring gameplay.