Search results

  1. E

    Enhance Archery:

    It's interesting you say the damage is too low seeing as a lot of people say archery damage is too high. The current meta is archery over pretty much everything else. The main issue with archery is it's str-based for damage.. so everybody except mages can use a bow, and even Alvarin mages could...
  2. E

    Mortal Online 2: The Injustice of a player base

    Nice job misquoting things out of context. That was in reply to you already saying they should be faster. All I said is they should be nimble and able to move around. Nobody said they should be like the speed of light as you keep trying to make it seem. They should be able to outrun someone as...
  3. E

    Mortal Online 2: The Injustice of a player base

    Nobody at any point suggested mages be faster yet here you are ranting about only that. We did mention having int-scaling weaponry like staff magic. You also fail to even understand the fact we can't move and cast. Every ecumenical spell requires you to be perfectly still for the entire cast...
  4. E

    Mortal Online 2: The Injustice of a player base

    "Learn to read" then immediately go against what you previously said.. A mage should be able to be nimble unless they're fat or old. They should be able to outrun someone, but they are more than likely going to have much less stamina and use up more. If you consider a mage being able to solo...
  5. E

    Lets talk about bounty hunting and how to improve it. (project polish suggestion)

    Leave hunting people farther away for the other towns though. I think you're forgetting that there are other towns out in the world.. not just Meduli as shown in the picture. You entice people with the loot and reward of turning in their head. You don't need greater rewards for distance.
  6. E

    Mortal Online 2: The Injustice of a player base

    If there are so many issues and you think the game is so crap, why are you here? Why are you giving suggestions? Why are you even bothering with the game? People like you make no sense. "THIS GAME IS HORRIBLE!! -continues to play it and interact with the community-" You are correct there are...
  7. E

    Lets talk about bounty hunting and how to improve it. (project polish suggestion)

    I don't think there should be a difference in reward based on distance. It makes no logical sense really. If anything, you'd pay more to get rid of the nearby criminals since they pose a more immediate threat. The only difference in reward should be based on the criminal's crimes. Which should...
  8. E

    Lets talk about bounty hunting and how to improve it. (project polish suggestion)

    I agree that the bounty hunting shouldn't give you a contract on someone that's farther than 4KM unless there is none in that radius then it goes to 8KM. If nobody in that radius then it just tell you there are no current contracts for this city. The exception to this should be if you personally...
  9. E

    Mortal Online 2: The Injustice of a player base

    "Can suck in some encounters"? In nearly every encounter.. we can't solo PvE.. we can't solo PvP really.. The only reason you'd rather have a team of fighters and mages than all fighters is because the only thing mages are really good at currently is support. What even was the point of talking...
  10. E

    Mortal Online 2: The Injustice of a player base

    Literally all you have to do to counter a mage is get close, and that's easy to do since it takes a while to kill you.. You should be able to get close after being hit just once with how cast times work. Even if they pull out a weapon they're not going to last long. If a fighter runs out of...
  11. E

    Suggestion - Taming - 'Go Home' command

    I think this gets rid of the risk factor of having to actually travel with the pet home. I do agree though there should be a change for people that are using a pet and try to tame another. I think that change though should be that you can put a pet into a reserve slot and it takes much less pet...
  12. E

    Mortal Online 2: The Injustice of a player base

    Nice to see you're as emotional as ever. This isn't "passionate" this is you being fully emotional and not caring what anyone says anymore. The second they're not 100% for what you talk about now you'll just go off. So I guess you killed your own thread. Have fun with that.
  13. E

    Slight balancing tweaks to invigorate build diversity

    I didn't mean that the first one is complicated to add into the game, that part should be relatively easy. The part that'd be complicated is players understanding it. It'd have to be shown off what their "effective strength" is because people aren't going to do math for things like that. They'll...
  14. E

    Mortal Online 2: The Injustice of a player base

    I didn't say what I think spiritism is because I asked you first and didn't want to sway what you say. I'm also not confusing emotions with facts. However, you are. Everything you've stated is your personal opinion.. that does not make it fact. In everything you mentioned about spiritism you...
  15. E

    Looking Forward: Criminal / Colour coding system. Dealing with the amount of murder.

    A murderer does have a symbol below them when you look at them, but what I think needs changed is this notification should apply to their horse and pets too. It's annoying when you're running past on a horse and can't properly target the person themselves to see if they have that icon, or in...
  16. E

    Slight balancing tweaks to invigorate build diversity

    Some interesting ideas. I'll give my feedback on each. 1. Far too complicated of a system. Armor weight should just slow down a character. The higher your armor weight the slower you move. Possibly have this affect swing speed over a threshold. 2. Agree that there needs to be an adjustment...
  17. E

    Mortal Online 2: The Injustice of a player base

    Yeah you're now being completely emotional and there's really no point replying further if you'll be like that. As I said, if you'd like them to counter it in other ways you're able to give suggestions. The more emotional you are the less likely anyone will take you seriously. Just because...
  18. E

    Mortal Online 2: The Injustice of a player base

    I don't think you understand what it meant? People used to be able to just wander around as a spirit seeing where everyone is. This could be used to scout in PvP completely risk free. The live players couldn't see you, but you could see them. So you could be a spirit just following people around...
  19. E

    Mortal Online 2: The Injustice of a player base

    The issue here is, and you even said it, the FF has to put points into skills for extra damage. Without mental offense spells are like being slapped by a wet noodle.. Mental Offense actually increases magic damage by 200% at 100. Every spell that does damage goes up, yes but without it you...
  20. E

    Mortal Online 2: The Injustice of a player base

    The whole "MAGIC IS OP" thing is a meme on games lately. Constantly you get melee characters that get mad that magic exists and says how ridiculously OP it is just because it's ranged, yet they won't be mad at archers for being ranged. What happens here constantly is the extreme veterans of the...