Search results

  1. Xunila

    que?

    Have a look to the steam charts: The number of players has been going down during this week. The queue usually starts at about 1500 active players, but the peaks above 1500 are very short and last only for 2-5 hours. And the maximum has been about 1700 in this week.
  2. Xunila

    OpenSesame - House PWs Stray MO from its Roots

    Great idea to get even more load to the server with a voice recognition system. And players have to contact GMs because their password doesn't work when they have a cold or when they change the microphone.
  3. Xunila

    Murderers and Consequences

    Same for jungle camp where I spent some days to read some books last weekend. Some players are riding around through the area with a terror bird and kill everybody: naked in the bank, naked at the horse spawn (where sometimes three or more players are waiting for the next horse), and at the...
  4. Xunila

    que?

    I don't believe in the time value. It took more than ten minutes.
  5. Xunila

    que?

    Queue at this time? 444 and three minutes, whoever believes in this time value.
  6. Xunila

    Where's the "full" in this full-loot-pvp-game?

    Think about players creating hundreds of loot bags in a small place, e.g. in the Tindrem bank.
  7. Xunila

    Queue issue worse now than before the patch?

    I won't pay for a queue.
  8. Xunila

    Subscription:

    I didn't mention the change to 70-points in armor and weapon crafting. This means, compared to MO1, a character in MO2 is equal to one fighting character plus two or even three crafting characters. And about the player base, somebody wrote about sufficient 2k players. I agree, but the number...
  9. Xunila

    Subscription:

    I don't want to get a second character slot. This destroys the game. Larger guilds will have all seconds characters fully equipped standing at the keep to defend. Have fun to attack. Instead of traveling home for an hour or more the players just relog to fight. In MO1 we had three character...
  10. Xunila

    Patch Notes 1.0.1.10 Discussion

    Agree. Three or four server fixes within 24 hours after the patch and a rollback after six hours don't tell about a tested patch.
  11. Xunila

    Clade Respec

    How much are the respec costs? I think 10% of the EP are fine, the loss of one or two clade gifts for characters with 20 clade gifts avoids continuous respecs. I don't see a reason to respec often. It would have been nice to reset the clade gift distribution with this patch for all characters...
  12. Xunila

    Vadda Crusher/Grinder Area Needs Guards

    I can understand the request. In most cities the extraction area is inside the guarded town, only Bakti and Moh Ki have the devices in front of the gate.
  13. Xunila

    Is it bug?

    No, it's just normal: The parent skill can be at any value (you can even decrease and unlearn again). Usually the child skill goes up faster than the parent skill. The learned skill is restricted by parent(s) to the effectiv skill.
  14. Xunila

    Roadmap

    Clade Respec and Placeable Campfires are great and very much needed. Good to get both in two weeks. As a (future) alchemist I would be interested in the meaning of Alchemy Effects. Visual effects when drinking a potion? Or is there more behind? Necromany in two month, that's a joke, or? There...
  15. Xunila

    How to change СLADE GIFTS!!!

    This is announced for "soon". Maybe it will be on the official roadmap, which will be published in some hours.
  16. Xunila

    Bakti/Mohki Hub Discord for locals

    Nice idea! Could be done for other cities and areas, too.
  17. Xunila

    Let's Make Banking Great Again

    Longer distance between player and horse to access bags would be solution if implemented in cities only. Then pets could stay out of buildings, not only banks but also crafting buildings. Or place more bankers in the cities. Tindrem is large, and most other cities have empty/closed buildings.
  18. Xunila

    PSA don't keep valuable items in your house

    Are you sure there has been no siege against your house? Would be interesting if StarVault has logs about destroyed houses.
  19. Xunila

    Patch Notes 1.0.0.30 Discussion

    Can't vote yet, I think we have to test during weekend how the main server works. Dynamic spawns could be great unless we get chicken spawns all over the world due to a bad randomization.
  20. Xunila

    wood for Bows

    Open https://www.mortalonlinemap.info/ and select the material filter for all types of wood.