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  1. Teknique

    Some clean nice Sword Fighting

    I'm not going to say that it isn't skill based because some of these moves are incredibly hard to land, but its too taxing at this point. I'm expending way too much effort to break a block and it probably isn't good game design. Also this ping penalty to high latency makes no sense to me. High...
  2. Teknique

    Crafting Suggestions

    Something strange happened in MO 1. In MO 1 nearly all of the crafters were basically predators. I think the only people more guilty than the player killers are the crafters. For some reason the ethical crafters were so few. In terms of people that put stuff on the broker I can only think of a...
  3. Teknique

    Crafting Suggestions

    I didn't buy it, its a straw man argument. Some people bought it out of necessity or ignorance. Also you basically are saying they should've known better, they're noobs so thats not reasonable. The rest would be on star vault to make a balanced system, but like kermy said more clear market...
  4. Teknique

    Crafting Suggestions

    Perhaps I was a bit unfair to you. Allow me to explain my position more clearly. Tools for real businessman like Ibarruri, Ichorus, Yeonan etc should exist to make their crafting more specialized and unique, like a seal of authenticity. When star vault creates a system that the economy is...
  5. Teknique

    Crafting Suggestions

    You want crafting to be specialized. In other words people forced to buy your stuff.
  6. Teknique

    Crafting Suggestions

    I'm presuming you're posting fullgrain leather because thats what you made your terrible overpriced cultists sets out of. I think if Star Vault was reading this thread carefully you'll have proved either exactly why your idea is terrible through your own actions, or that there needs to be a...
  7. Teknique

    Patch 0.0.0.18 - Community Testing Feedback & Suggestions

    I had the same exception with charges, I like that there is a minimum amount you have to charge it before it does damage. Pretty minor detail compared to some of the much bigger issues above. Edit: I think you might have been saying the opposite actually. The problem with super fast attacks is...
  8. Teknique

    What Build are you going for?

    Sith Lord
  9. Teknique

    A Bridge Too Near (Team Fight)

    I actually like the combat jumping a lot.
  10. Teknique

    A Bridge Too Near (Team Fight)

    Since overhead only strikes in a thin line vertically it’s incredibly hard to 360 overhead so it may catch someone off guard until they get used to it. I try to do a jump 360. Jump Overhead by itself also can hide the animation a bit and also allow you to close distance quicker. My bad I can't...
  11. Teknique

    MO 2 meme collection

    1 hit from a sledgehammer
  12. Teknique

    A Bridge Too Near (Team Fight)

  13. Teknique

    There will be "some" "soon"

    There will be "some" "soon"
  14. Teknique

    2 Kids One Life

    An honor, of course.
  15. Teknique

    MO 2 meme collection

    Necro summons were too hardcore for the avg player.
  16. Teknique

    2 Kids One Life

    I feel like it was after the deadline
  17. Teknique

    Sparring With Patwins

    Is it possible to learn this power?
  18. Teknique

    Sparring With Patwins

    Freeing up some HD space
  19. Teknique

    Combat/Overall feedback

    Combat is in a weird place with the lack of sledgehammer mounteds. Currently people have the ability to reposition themselves without taking massive amounts of damage. If they wanna live in 3 shots they should be wearing oghmium at the least, mobility should be exclusively for mounted as thats...
  20. Teknique

    Combat/Overall feedback

    Charging time i'm pretty sure.