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  1. Ask

    I might be nice and well behaved this time around. /shrug

    I might be nice and well behaved this time around. /shrug
  2. Ask

    No 3rd person confirmed

    Why don't they just add loot boxes, micro transactions and a cosmetic shop where you can give your character cat ears and a tail while their at it. *Sarcasm!*
  3. Ask

    Armor crafting feedback

    I like the graph's, much graph, very graph'y.
  4. Ask

    Day and Night Cycle

    ETA on new map? Thanks.
  5. Ask

    Archery Aiming - Poll

    Definitely, I'd imagine you have a "shaft material slot" & "shaft type slot" different woods in combination give different damages and flight characteristics. Then the same with the head "head type" and "Head material" bringing the different types of heads from MO1. Then like you said a 3rd slot...
  6. Ask

    Сolors in the Mortal Online 2 (reshade/sweetfx)

    Playing on 4k sometimes the textures and effects get warped and its akin to an LSD trip so yes I think we should have some more graphical options.
  7. Ask

    More Monsters with a purpose.(bring heads to guards for silver/gold)

    While I don't necessarily agree with OP on the topic of MO1, due to the size of this new world their definitely needs to be at least double the different types of mobs. If all they do is add more spawns the it will give the world a Copy/Paste effect. Nave is a brilliantly crafted world and...
  8. Ask

    Archery Aiming - Poll

    That reminds me, I hope they actually add the fletcher skill in this time. With the ability to make basic arrows out in the world like the skinning system with butchery. Then the more specialised and advanced arrows on a workbench.
  9. Ask

    Archery Aiming - Poll

    As I stated in the other thread, I think neither system is perfect. Hence why I believe it should be a toggle option to have it or not. As the poll so far suggests (10 to 6 at time of post) the community is not in whole agreement. Therefore optional will work best. Even if one person wants to...
  10. Ask

    Clade Gifts

    I wonder how much of a gap clade gifts will make between the professions of a character from race to race. In MO1 professions had a clear meta for what race and stats you wanted. Do people think the gap will increase or decrease with clade gifts? I know theirs not much to go on right now...
  11. Ask

    Archery

    Well thankfully we still have a few more months. My last bit of logic I can muster without actually doing further tests is if it is inaccurate. how much so, how far does the arrow land from the crosshair. Is it to the right or the left. Above or below. I feel that would be easier to adjust for...
  12. Ask

    Archery

    It is but I don't think its any better than the old system, half my time in MO1(7 years) was spent on the back of a mount farming via mounted archery. Sometimes your character model would move the tip of the arrow yet it would always fly in the direction it was pointing before the movement of...
  13. Ask

    Archery

    I don't agree with taking it away, but I think you should be given the option to have it or not. The only thing removing it will do is improve immersion. So why not let those who want that have it. /shrug
  14. Ask

    FYI: Persistent Release (Early Access) Delayed Until March 2021

    Someone wake me up in march, thanks.
  15. Ask

    Next Patch?

    HYPE!
  16. Ask

    How often does your game crash?

    It crashes on stat-up once then doesn't do it again until I re launch. It's not perfect but at least it doesn't do it mid game. I think it might have something to do with a sound error. I say this because at Fabernum, every time I attempt the watermelon cutting course. The ones inside the boxes...
  17. Ask

    Why we don´t need a flagging system

    If you mean on a player built settlement then I totally agree, personally I think guards should have more placement restrictions, like the patrol post and watch tower, so the defender has to sacrifice space for defence. Then limit the amount you can place for keep controlled TC to like you said...
  18. Ask

    Poll: Do You Like The New Combat

    It depends on the context I suppose. In a 1v1 fight the statement it true due to the lack of options one has to beat an equally skilled opponent. In group fights their are considerably more variables that will determine the winner. I guess if you watered all those variables down you could...
  19. Ask

    Poll: Do You Like The New Combat

    Considering how slow swinging a weapon is now compared to the old MO I would hardly consider a light swing speed with full damage a reward for a parry. Counter parrying was easy in the first MO where combat was faster, in this its a joke. 2 People can stand in front of one another and parry...