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  1. Ask

    Stop. Talking. About. Persistence.

    The reason most people are asking for persistence is because they want to actually sit down and put time into the game in the current state and want to know if its worth it. For example if we are told persistence is 3 months away then people will put in effort to get materials to last 3 months...
  2. Ask

    Separate durabilities: Handle - Head

    #BoneTissue4Life
  3. Ask

    Remove skill cap for crafting

    The whole point of Mortal Online is that's its a persistent sandbox game with player driven economy. With what your suggesting after a year or so of the game being live the player driven economy will phase out of existence. Everyone will be able to do everything themselves and rely less and less...
  4. Ask

    Make a new mining system, reformulate everything

    "I mine those spots as well. So, you really can not tell me that you often do not find many of the calx locations already mined down. And you also know you have to move about to different locations to find the ones that will get you the ore you need." -Between farbernum and the lake that the...
  5. Ask

    Make a new mining system, reformulate everything

    With that being said, on the whole topic. I'd prefer if extraction timers were completely removed but the yield was cut in half. That way it still takes the same amount of time to make the materials but its more engaging than simply standing around in a game you pay every month to play.
  6. Ask

    Make a new mining system, reformulate everything

    I mainly said what I did in jest, however your theory that all the nodes close to town are somewhat empty is simply not true. In fact, in the last 2 hours I've mined enough granum and calx at fabernum to make half a stack of steel. That's with the town being ram packed full of players. Maybe in...
  7. Ask

    Constitution/stats bugged?

    Fastest way to get con other than someone punching you while you block would be to repeatedly hit a training dummy with a torch, give that a try.
  8. Ask

    Make a new mining system, reformulate everything

    Well, with the massive increase on the amount of nodes they might as well do that. At this point it wouldn't be game breaking, more of a QoL change. Except on gabore and tephra.
  9. Ask

    Make a new mining system, reformulate everything

    I think due to the vastly increased amount of nodes that gathering the ore should be a lot faster, especially considering the wait time on the machines. Yes it is considered a different profession however most of the extractors in MO1 were miners, their were very few people who only mined and...
  10. Ask

    ~1k out of a possible 40k players are playing....

    Based on my experience of how active MO1 was with its population, then multiplying that population relative to the increased map size is how I came up with 400-500. If you think the game will die off on these numbers, or are expecting 1000's of players, then you either never played MO1 or you...
  11. Ask

    My take on mortal online

    Playing solo unless your incredibly experienced is very difficult not impossible but difficult. Making a thread in a "general discussion" section and expecting not to be told your wrong and incorrect about how you think, now that's impossible.
  12. Ask

    ~1k out of a possible 40k players are playing....

    You do realise the point of a stress test right? All I see every day is people complaining that their skills have been rolled back or bugs preventing them from making money/gear. The point is to make sure that when the game does go into beta and is accessible by everyone (not just closed beta...
  13. Ask

    Potions so far

    Thank god its number based.
  14. Ask

    Should blocks have a cooldown before you can block again

    You're all probably going to think I've received a head injury but I think the parry window should be shortened and the animation sped up. That way your rewarded for pulling off a more difficult parry. As it stands currently parry is no different to a light hit par increased damage. Me and a...
  15. Ask

    MO 2 world map

    Rhias is a saint
  16. Ask

    No 3rd person confirmed

    The fact the pair of you consider MO1 a failure is beyond reason despite the fact you are making good points. How can a game that has lasted 10 years and has accumulated enough revenue to make a second title be considered a failure. It had its problems yes, but the game I played for nearly a...
  17. Ask

    Resource Regeneration Needs Improvement

    I thought as much, however some minor tweaks are all that is needed. Which is a far more appealing option than working again from the ground up. Credit to you for doing the leg work to spot the differences.
  18. Ask

    Resource Regeneration Needs Improvement

    Spreadsheets already exists mate, here's mine. https://docs.google.com/spreadsheets/d/1nv_AdgViZUlTqNaiBtKpw9OoX3l8WzpQ3hw6mTu-QlA/edit?usp=sharing https://docs.google.com/spreadsheets/d/1wjhO1MeDMqJ-zpzEwvjWX_qbpmKr0qjVHFYssuZtFc4/edit?usp=sharing I made then years ago when I played MO1 but...
  19. Ask

    No 3rd person confirmed

    Mortal Online was my safe space away from "Those people", if they manage to infiltrate MO2 then I feel a crusade is in order.
  20. Ask

    Resource Regeneration Needs Improvement

    We will never really know what works until the game goes persistent and you actually have to grind materials to make things. In MO1 material trickled into a node over time and you never had anyone at the crater hogging the nodes due to the fact their were many people from all over the map that...