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  1. Piet

    What Kind of Walls For Non-Keep Guilds?

    That's literally what everyone did with the exact same system you're suggesting. Don't get me wrong I am game for other ideas like walls with hand destroyable gates or no gates or such like that to give some sort of security albeit diminished but if you put the exact same system the exact same...
  2. Piet

    What Kind of Walls For Non-Keep Guilds?

    You can still go in your building and hide if you can't defend your place and it is still some security but walls is to much security. Really though if you can't defend what you build you shouldn't build it.
  3. Piet

    Two handed swords

    That's another option that makes sense. I dig it.
  4. Piet

    Two handed swords

    I would like to point out there are similar speed clubs and axes but they do less damage and are harder to use than a 2h sword
  5. Piet

    What Kind of Walls For Non-Keep Guilds?

    Keep walls encourages fighting over keeps because it's worth it. If everyone has walls it's not special or worth fighting over. There is a difference between wanting to pvp or rpk and asset destruction. Without that difference people siege willy nilly for no reason.
  6. Piet

    What Kind of Walls For Non-Keep Guilds?

    I disagree safe gathering is bad but any security gained without a a keep is the main issue.
  7. Piet

    What Kind of Walls For Non-Keep Guilds?

    Walling off is bad yes but walls in general are bad. It's better to lose people we aren't going to actually play with because we are losing people that want to hide behind walls than lose people that are going to actually play and not hide behind walls and quit because the world feels empty and...
  8. Piet

    When is SV going to fix forum sigs...

    Weird. Ya good luck broskis.
  9. Piet

    When is SV going to fix forum sigs...

    You sure we aren't doing it differently? I am clicking the insert image button or ctrl P
  10. Piet

    Two handed swords

    All I am saying is it's another benefit and reason to use a sword.
  11. Piet

    Two handed swords

    I don't think she meant that should be changed but it is another big boon of sword. I always run out of stam before sword user is even half.
  12. Piet

    Two handed swords

    Very very true I didn't even think of that. Ill edit post and add it in if I can.
  13. Piet

    What Kind of Walls For Non-Keep Guilds?

    I more like the idea of walls but no gate. Defense but not safety.
  14. Piet

    What Kind of Walls For Non-Keep Guilds?

    At this point that is speculation till we see what mounted is like soon. I get your point and I wouldn't mind no gate or low walls that can be climbed over or something as long as it wasn't safe but at very least we can agree that full walls with gates like mo1 would be an obviously massive...
  15. Piet

    Two handed swords

    I am sure everyone has noticed they are the meat and potato weapon. Almost no one uses anything different. I believe 2h swords are close to on par but just slightly to strong. They are easy to hit without getting a handle hit in comparison to other weapons, they are faster than other weapon and...
  16. Piet

    What Kind of Walls For Non-Keep Guilds?

    Everyone can earn enough gold eventually and it really wasn't that hard. I could farm the gold and even be in myriland and it only take me like a week for a house in mo1. Say you do it your way say it takes a month instead to earn that gold people will still do it for the safety. Buildings with...
  17. Piet

    What Kind of Walls For Non-Keep Guilds?

    Everyone would have a manor and it's not about the strength of the walls unless they are literally weak enough to not be worth having anyways any wall means safety and will cause the same issue as mo1.
  18. Piet

    What Kind of Walls For Non-Keep Guilds?

    Foot can beat mounted. Walls have nothing to do with that.
  19. Piet

    When is SV going to fix forum sigs...

    What's the problem with them?
  20. Piet

    Please Make axes the same speed as greatblades

    Have you ever used an axe compared to a sword irl? It's about the weight distribution. They are slower and harder to maneuver. I do agree there should be a change in axe though. Perhaps a damage going through parry or a bit more damage overall. Or what I would actually suggest is sword should do...