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  1. ElPerro

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    Hes east coast tho, has like 120 ping max. Thats a pretty playable ping tbh. A west coast player would have 180-200.
  2. ElPerro

    Stamina Regen in Combat Mode needs to be buffed

    Yeah I love this logic: "Zergs will always have the advantage so lets make it easier for them since you will die anyways". Which mostly translates to: "Im not good enough to fight outnumbered so you shouldnt be able to either!" Agree 100% with OP, time to kill is too long in this game and you...
  3. ElPerro

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    Maybe if the low ping player is complete dogshit, altho fortunetely that is most of Mortal population, but they have double the time to block and their attack animations are alot faster. Its a pretty big advantage. And who is this pro high ping west coast NA player? Never heard of him I'll...
  4. ElPerro

    Revert the Pet Changes Please They Are Horrible. Details Down Below. Criticism: From a BeastMaster.....

    Id rather they actually balance pets instead of making them harder to get. Then kids will cry that their white bear cant solo a 10 man foot group because it took them hours to get.... They are following MO1 balance logic at this point, just like with Death Knights.
  5. ElPerro

    Some suggested tweaks to help balance pets/pve as mechanics

    I got 200 ping too and yeah pet animations are desyncyd asf and just a guessing game. There shouldnt be any unparryable attacks from pets either. Also pets shouldnt be able to run as fast as players and sticky them down. At least not giant bears with 1k hp and 40-50 dmg hits. If its a pet with...
  6. ElPerro

    Stam penalty change is horrible

    Welcome to Mortal Online Balance 101 Remember int scaling? xD
  7. ElPerro

    Why your PvP Enthusiast stop playing and wont come back

    Those mmos are probably tab target garbage with set classes tho. MO is supposed to have skill based combat. There really shouldnt be a playstyle that can 100% beat you no matter what you do. It can be a very tough fight where you have to play almost perfect, sure. But if you look back and theres...
  8. ElPerro

    A continuation of the Real Time Combat thread & Some thoughts on netcode

    Well the solution is having regional servers lol, I don't think theres really much else they can do. Please tell me which other game has implemented a global server with twitch gameplay? What solutions? They dont exist because It's not really possible with the current technology. Henrik is just...
  9. ElPerro

    Town Reputation (Possible counter to griefing in Towns)

    Maybe you prefer New World. Heard you can turn pvp off there
  10. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah no, polish and refinement doesnt have anything to do with it. You can have a buggy unpolished game thats slower paced too.
  11. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah there were bugs, but it was faster paced with a lower TTK which allowed you to fight zergs more easily. Its not really a concept that applies only to MO. In Darkfall it was possible as well.
  12. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    In this game, because it has so many zerg friendly mechanics. It was actually possible in early MO1
  13. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Why tho? Would it be too embarrasing for you and your 19 friends to lose to a 5 man group? Would you rage quit the game and never come back?
  14. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Well yeah, I'm not saying you should 1v1000 either. But 5v20? 3v10? 1v5? Should be doable
  15. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Zergs themselves arent the issue, its normal for these types of games to have zergs. The problem is when there arent any mechanics to fight outnumbered, no matter your skill level. When there isnt anything else to do than "make more friendz lul" thats when the game becomes boring and not worth...
  16. ElPerro

    Plz add no tower shields, or only as a very rare drop. They was so annoying in the first game.

    This was the only way to counter bows in MO1 and considering how better they are in MO2 I dont see the issue tbh. Good archers managed to hit my feetz anyways
  17. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    Yeah sure you did kid. And then you woke up xD
  18. ElPerro

    Zerg guilds killed Mortal Online 1. Will MO2 be different?

    More like encouraged big guilds to ninja siege each other at 4 am so they can stare at a wall for 3 hours and shoot arrows at guards. There was hardly any "fighting" going on. Did you even play MO1 kid?
  19. ElPerro

    Larger Pet Spawn timers

    lol funny that white bears are more contested than higher tier resources like tephra xD the game is truly white bear online