Search results

  1. Xunila

    Conflux Package needs to be a better value

    StarVault should remove the conflux package from the website! It has been great when I paid the price 15 month ago and got the MO1 lifetime package. But meanwhile it is worthless.
  2. Xunila

    Feedback Pre-Stresstest Patch.

    Another hotfix patch after yesterday's patch? Less than 10 hours after the last patch MO2 is downloading another one. What have they fixed?
  3. Xunila

    Haven in MO2

    At a house wall you can find several statues with signs like "change to Bakti" for the different cities of Myrland. Press R at a statue for 20 or 30 seconds while the circle fills. Then you get logged out and you have to log in again to enter the selected city.
  4. Xunila

    Tindrem + Haven

    @Rhias I can understand and partially agree. The most important bugs (like animals following and attacking until death, the random spawn, skill window displaying constant primary points and not the sum, bonus points in second row not cleaned when changing the skill) will hopefully be fixed...
  5. Xunila

    Please can someone clarify this ..

    Persistent state will start with a wipe.
  6. Xunila

    Getting beta access and such

    But the state is not persistent yet! Means there could be a wipe tomorrow when starting the stress test and there will be a wipe when persistent state starts.
  7. Xunila

    Haven balancing!

    The new Haven is reduced to a simple "run to the tutors and jump to Myrland" area. Haven in MO1 has been large with many different areas and many animals, even Tribe Rats in a cave and bandits in a castle. The tutors will come in the next days, as somebody from StarVault wrote in Discord short...
  8. Xunila

    Alchemy Basics

    Very simple start: Gather Sea Dew at the sea of Meduli, use Hermologicum to extract Sea Dew Leaves from Sew Dew. Then buy a vial and go to the alchemy table. Create your first potion from 11 Sea Dew Leaves. Now start to gather many additional materials and try again. The order of additional...
  9. Xunila

    Beta Patch Notes 0.1.0.67 Discussion

    They already wrote about this in Discord after the patch: There will be an options menu like in the former character creation dialog. And there could be, I got this from third party, a restriction of the city to the chosen clade, e.g. Alvarain would go to Morin Khur or Toxai only.
  10. Xunila

    Beta Patch Notes 0.1.0.67 Discussion

    Just before server reboot I have seen 1200 primary points in professions!
  11. Xunila

    Beta Patch Notes 0.1.0.67 Discussion

    Great patch! Will need hours and days to test the new stuff.
  12. Xunila

    Alchemy Basics

    Flowers can't be used for alchemy.
  13. Xunila

    Big Patch

    Waiting for the patch and the wipe and happy to start in Haven again.
  14. Xunila

    Hunter, Butcher, Armor Crafter, Tamer in one char guide Mortal Online 2

    Zoology is secondary, but all child skills like Reptilia and Mammalia and Arthropoda are primaries!
  15. Xunila

    Initial impressions

    Joining a guild would be a good idea to get more information from experienced players. With persistent state many guilds will start recruiting in Haven and the cities.
  16. Xunila

    What is Mortal Online and what makes it an unique Game. (Review)

    Size is difficult to understand. Better way toi present this information is like: Crossing the world from east to west by foot takes about three hours. Same time from north to south.
  17. Xunila

    PISSED

    The package was great when I bought it in December 2019 with 1 1/2 years MO1 subscription! Of cause the package doesn't make any sense today with the release (persistent state, but that's like release for me) of MO2 in a few weeks.
  18. Xunila

    Monetization

    Trial could be fine in MO2 when restricted to Haven.
  19. Xunila

    Alvarin night vision

    Not really useful, gamma is working better. StarVault should increase the brightness gain!
  20. Xunila

    Hunter, Butcher, Armor Crafter, Tamer in one char guide Mortal Online 2

    You don't need butcher application, but you will get more materials per stack as by skinning. And some materials are coming from the butcher table only.