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  1. ElPerro

    My Thoughts on Patch Notes 2.2.2.58

    Player caravans were dead the moment Henrik decided not to put regional resources in the game and make them available everywhere.
  2. ElPerro

    Reputation Loss and PvP in Mortal Online 2: A Delicate Balance

    Henrik really killed the game with the rep loss changes. It might have been smart to do it launch, but right now the vast majority of the population are pvpers. There never were a hoarde of pvers waiting for a safer game to play, they moved on a long time ago.
  3. ElPerro

    Is the Spinning Fixed?

    Nothing has changed. Some abilities can even be used with spinning
  4. ElPerro

    INTO THE VAULT: 150

    Typical SV, wasting dev resources on shit nobody asked for
  5. ElPerro

    Cause and effect - Identifying the effect of Reckoning and pragmatic next steps.

    The abilities are just dogshit, sorry. They feel clunky asf and dont fit the combat, but are so op you are forced to use them to compete. We are back to defensive meta on duels, just be the biggest thursar with best gear and most hp and sit back waiting for parrys. Or dont parry, it doesnt even...
  6. ElPerro

    Lower graphics settings for older pcs

    What a genius business idea from Heinrik, lets make the niche game even more niche by gatekeeping graphics! Now not only do you need alot of free time to roam for hours for pvp, but you also need to be rich already to afford a RTX 5090 Super Ti. Get a job you say? Well gl playing mortal with...
  7. ElPerro

    Prediction Thread: Melee abilities will be the second most successful patch Mortal has ever had.

    Seems the games combat is now thursars spamming 2h maul abilities and trading hits. So much fun... Chikaboom!
  8. ElPerro

    Adrenaline is NOT a 'Zerg' Solution

    Seems to drain the same stam as combat mode, only that it doesnt waste stam reserves
  9. ElPerro

    Adrenaline is NOT a 'Zerg' Solution

    We already had a way for small groups to kite larger groups in MO1 but they removed kite sprinting. If they give dash and sprint adrenaline abilities, that means the zerglings can use them too and more of them.
  10. ElPerro

    The Community Got the Mortal Online it Deserved

    Fighting in the meduli GY at release was so much fun before they fucked the whole area with guards. The only graveyard in the whole game to have guards directly inside, I wonder why.
  11. ElPerro

    The new rep change is crazy

    Im not saying you should have 0 consequences but this is swinging the pendelum too hard on the other direction. With this change, you can turn red just from 1-2 kills, this can happen by mistake in any pvp fight on blue areas. At the end of the day, murderers and pvpers bring content near...
  12. ElPerro

    The new rep change is crazy

    So anyone that wants to pvp now needs to join one of the zerg guilds and wait for one of their arranged fights with 30 fps in the lawless zones. No thanks, I like small scale pvp. Which is gonna completely die after this patch. If they hated reds in town so much they couldve just not let them...
  13. ElPerro

    Some of the combat abilities feedback

    The abilities are absolute dogshit. The game feels 10x clunkier now, good job sv
  14. ElPerro

    The new rep change is crazy

    So you get -30 rep for killing someone now? Are they trying to turn off pvp? This is just gonna make towns even emptier, yeah some noobs might be a little more safe in the sewers but what are they gonna do when they get bored of killing zombies and scoundrels?
  15. ElPerro

    Combat System

    This is gonna be fun. CHIKABOOM!
  16. ElPerro

    Combat System

    Its gonna be a nightmare to balance and SV is known for being shit at balance. The melee combat is probably forever ruined now
  17. ElPerro

    Putting What's Wrong with the Melee Combat In Simple Terms for Henrik

    the good ol days before ping normalization it was shit ngl but it was fun asf sometimes, just mo1 clone
  18. ElPerro

    Putting What's Wrong with the Melee Combat In Simple Terms for Henrik

    Yeah Im pretty sure thats just your ping being shit. On your screen you have your parry up but that info hasnt reached the server yet, so you take a hit. For reference, this is me parrying with 170-180 ping. The first 2 hits go right thru even tho I had my parry up but the last one is parried...
  19. ElPerro

    Putting What's Wrong with the Melee Combat In Simple Terms for Henrik

    Well Gloria Victis combat sucked tbh. Why do you need indicators, are you playing guitar hero? That would defeat the purpose of hiding animations. Not to mention GV had a super gay stun kick, its so much fun getting stunned in a skill based game. And what block delay? There is none, MO1 had a...
  20. ElPerro

    The REAL issue with this game...

    Yeah MO2 has no politics because they completely gutted the sandbox component for a more accessible watered down approach. Nobody is allowed to be a villain anymore and piss off other players, they removed wardecs, taking over towns and turning the guards off/blacklisting ppl, etc. And this...