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  1. ThaBadMan

    Bounty System

    Risk vs reward issue I agree. Also do remember in MO a lumberjack had no way to fight so it might be the same mentality lingering. But I agree its no excuse since in MO2 you can as a lumberjack have all neccessary skills to be a top of the line warrior as well. The days of naked...
  2. ThaBadMan

    Weapon speed buff needs to go

    The thing is that such limits sound good on paper for duels only but turn downright detrimental in group play. So lets entertain something like a input lock after failures in combat, simple as a freeze for enough time for 1 max dmg hit. Works great in duels to limit the time spent dueling. Now...
  3. ThaBadMan

    Bounty System

    Thing is you can beat 5 worse players then you SO LONG there is no mages in the group. If 1 mage is present and you cant dispose of him in the first minute of fighting then you will die. No defenses against magic like there are against melee and archery. Thing is as a lumberjack you have no...
  4. ThaBadMan

    Npc body guards for gold and reputation

    Yea this game is only player driven in Henriks head fantasy. Removing guards from NPC towns was removed due to bad players whining enough to get SVs attention like always sadly. You know how modern privilege is...
  5. ThaBadMan

    Weapon speed buff needs to go

    Most high level play for any game look like spastic children and definitely dont play like the games are designed to be played. Spinning throws most players off and is hard enough to learn that the masses wont do it, thats why you see it in all games like this even 3rd person. Those 3 videos...
  6. ThaBadMan

    PVe and Pvp: the real problem

    This game is full loot and full PvP, thats what you signed up for. Dont blame anyone except yourself for your own failures playing the game. A red can be killed and if killed you take hours from him and make him spend time getting prepared again. Do this several times and he will leave you...
  7. ThaBadMan

    Bounty System

    As a final note. Wargames is not limited to war but all games of war from duels to skirmishes to battles to open war to any other conflict or combat or training for such things. Have fun!
  8. ThaBadMan

    Bounty System

    I try not to as I feel all playstyles fit into a MMORPG but they have to be done right and balanced rightly. A bounty system is dandy and fine again if done right. In MO and MO2 we dont have maps showing your location or any other help in finding(tracking) players, so imo a bounty system where...
  9. ThaBadMan

    Npc body guards for gold and reputation

    Yes until their AI is anywhere near good enough Id say they should stay as far away as they can. And so far we have seen that their AI is still the joke of the first game. If they worked perfectly boos fights could be good in this game but aparantly they are as buggy as the first game ever was...
  10. ThaBadMan

    Bounty System

    I insulted your biased views that you used as arguments. If you cant take the truth then dont lay your personal views on the line as reasons for why to limit other peoples playstyle. You tried to end discussion by closing off the very thing being discussed is sufficient when clearly its not...
  11. ThaBadMan

    Bounty System

    Not really as wargame encompasses everything with war in it. It would be like saying that the ocean is not water due to having salt in it, what you tried doing here is very different. Good try tho... Full loot, full PvP does equate to warfare as that in itself means that war needs to happen, or...
  12. ThaBadMan

    Npc body guards for gold and reputation

    You will find, most MO1 and MO2 players hate anything AI and guard related especially if its about Players manipulating guard AI. Guard AI was the single worst thing that was apart of MO1 and plagued the game for half a decade chasing off players due to the retarded ways you could abuse them...
  13. ThaBadMan

    Bring back Fabernum Red Priest

    Well unless you have refined Oghmium then that part of the game is unexplored for you. But point here was that MO2 is a long progression game, more so than most games like Atlas and LiF which Id say is more casual friendly then MO2. You felt not because you DIDNT WANT to play MO2s MOST time...
  14. ThaBadMan

    THE ROAD TO THE EMPIRE. DIFFERENT EMPEROR ARCHETYPES BASED ON MYRLAND HISTORY

    Now I know your trolling, or you just where not there when Ich built up his empire. But if you know his dealings and dont know his very special privileges then sorry but you where far from Ichs high leadership then. He had mining rights, he was exempt from getting attacked and had free passage...
  15. ThaBadMan

    Bounty System

    And that is what some players want, but you want to refuse them that option because of your egotistical nature. Ofc we need costs IF we do get freedom of choice and no limitations. But with limitations there cant be any costs since you will be severly limited no matter how you look at it...
  16. ThaBadMan

    Fish encyclopedia

    A shame it dont go hand in hand with the new reputation system. A missed oportunity for sure, but back in Alpha when I brought it up it sounded like the rep system would be much bigger but I guess they didnt have time for more then the bare bones we got.
  17. ThaBadMan

    Bring back Fabernum Red Priest

    So the game is not long progression because you dont want to do the long progression aspects of the game ? Gotcha! This game can become second job simulator through the massive grindy parts of the game, more so then most other games out there I have played.
  18. ThaBadMan

    PVe and Pvp: the real problem

    Blame SV and their lack of animals for more then 10 players in the entire world of Myrland...
  19. ThaBadMan

    Npc body guards for gold and reputation

    This is a player centric game, go hire player guards!
  20. ThaBadMan

    Community Scenario #1: Where's Robmo?

    So cubs will lose all relation to Tindremic provinces and be traitors to the Empire or was it just like MO1s events with no consequences ?