Recent content by serge

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    Pets vs Melee

    Lets compare two new player pvp experiences. First example: A skilled swordsman sees a new player and engages them in melee combat. The new player blocks and swings back attempts to fight off the pker but is eventually is out skilled. The new player then will say man that guy was good I need...
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    Removing spinning cause 1 month streamers cant read attacks

    Shmerick I play at 150ms and I think the combat system is great for a one world one server system. Sadly you are most likely a player who never even attempted to learn the combat system or get good at it. You most likely threw your hands up in the air and said its not FAIR!! then started playing...
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    Removing spinning cause 1 month streamers cant read attacks

    Increasing the damage of handle hits would be good start. Equipment hits are probably the worst thing in the game. Sword to Sword equipment hits are 🤡🤡🤡
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    Removing spinning cause 1 month streamers cant read attacks

    Theres a reason why SV based this game more off the original warbands combat and not mordhau. It works better in large scale. This isn't a 1v1 duel brain game. People complain about spinning but they also don't understand 99% of the time in proper large scale end game fights with high skill...
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    How Do We Fix The Economy(/Game)?

    If SV does not wipe when they introduce TC I dunno what they thinking lol I like to think they will make the right decision and wipe when they introduce TC regardless of what Henrik has been saying. Of course he can't just flat out say "We are gonna wipe with TC" being that TC is most likely...
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    Weak spot chance material?

    Interesting ya makes sense I do weak spot a lot with dense bows. Have you tested with melee weapons though? What about incisism ? Dense crepite on daggers is pretty rough lol
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    Weak spot chance material?

    Has anyone here actually tested which materials can increase weakspot chance? I heard in MO1 certain materials for the dagger hilt would increase weak spot chance? Do we know if this is also the same in MO2?
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    Flux farm “non exploit”?

    From what I heard its already being fixed in the next patch but the thing is this could of been hot fixed LONG AGO but clearly the Henrik and Devs do not care about the health of the current game population. More and more people get tired of stuff like this and leave. Maybe, he thinks he will...
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    Flux farm “non exploit”?

    Neither will any new players or any new clans why game needs a wipe eventually.
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    Flux farm “non exploit”?

    This game has no hot fixes for bad game mechanics so we have to wait two months for a patch for stuff like this to be fixed. Such a joke.
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    Do you want the game to wipe?

    Games not ready for a wipe but yes it needs one in the future if it actually wants any hope of bringing back old players and new.
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    Remove Worn Short Sword (add a replacement system)

    You do no damage to anyone in proper gear with worn short sword naked you just trade when they swing and they dead....... meanwhile naked rat mage can kill ppl in steel.
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    Remove Worn Short Sword (add a replacement system)

    If they remove worn short swording people they have to also remove naked mages blowing people up. A naked mage with regs is 100x more annoying in jungle camp or kran or gk than worn short sword. The problem is not the worn short sword it's the priest placement. SV put a priest right inside...
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    Trinkets % not working properly?

    Blunt and slashing defense for sure do not work.
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    1vX suggestions

    Stamina regen on parry would actually be good. It would reward you for playing defensive while you get healed up and then you have extra stamina to get back into the fight. Swinging your melee weapon should just take less stamina. Maybe another 15- 20% swing cost reduction. Its bad enough you...