This is nothing but a pure zerg friendly change.
Zergs can afford to bring infinite mages and never have to worry about mana. Smaller groups already have mana issues and it takes a lot of coordination to get mental healing off.
SV shows again that it does not want a skill-based and competitive game?
Zergs can afford to bring infinite mages and never have to worry about mana. Smaller groups already have mana issues and it takes a lot of coordination to get mental healing off.
SV shows again that it does not want a skill-based and competitive game?