1.) A zerg comes and hits a keep owners supply stations while they are asleep or at work. The damage cost is 1k gold. If this happens every night it’s the highest grief and the guild will burn out or go broke and quit.
2.) A northern guild alliance has access to cronite and Oghmium and they are not only controlling the dungeons 24/7 but they are also patrolling GK and the Tephra mine 24/7. Which means they can come to the south and west outgearing everyone who is used to wearing incisium and reptile carapace. These smaller guilds will get frustrated and quit.
3.) RMTing is an issue. These mega guilds have endlessly gold bought with RL money and endless prom controlling the lucrative dungeons in the north. So they are superior by this RMT exploit. And if they choose a civil war they will have unlimited resources. Victims will surely quit.
4.) Supply Runs with only 1000 supply which is not enough. You expect small casual guilds to run back to town every day for supply it will burn them out, they will quit and these beautiful villages you see on the map will become ruins in 3-6 months. My suggestion is to increase the supply cap to at least 5k this means weekly supply runs instead of every day.
@Henrik Nyström
2.) A northern guild alliance has access to cronite and Oghmium and they are not only controlling the dungeons 24/7 but they are also patrolling GK and the Tephra mine 24/7. Which means they can come to the south and west outgearing everyone who is used to wearing incisium and reptile carapace. These smaller guilds will get frustrated and quit.
3.) RMTing is an issue. These mega guilds have endlessly gold bought with RL money and endless prom controlling the lucrative dungeons in the north. So they are superior by this RMT exploit. And if they choose a civil war they will have unlimited resources. Victims will surely quit.
4.) Supply Runs with only 1000 supply which is not enough. You expect small casual guilds to run back to town every day for supply it will burn them out, they will quit and these beautiful villages you see on the map will become ruins in 3-6 months. My suggestion is to increase the supply cap to at least 5k this means weekly supply runs instead of every day.
@Henrik Nyström