Tracking skill / Wondering Mobs

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boogis

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Nov 15, 2020
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whay dont we have wondering mobs who not stacked to the one place but wonder around so you cant meet dragon only in one place. So to find him we can have a tracking skill. Or we can track players. you can track someone only if they ve been here not long time ago. say 10 min maximum. what do you think?
 

Badkarma

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Oct 29, 2021
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This would be awesome, because at the moment this still feels a bit like a themepark MMO. I always know where to get a steppe horse, or where to farm bush pigs.

It would be cool to further that into animal migration based on the season. Don't know if they will implement some type of season mechanic but having animals move from one area to another over time would be cool, might melt the servers but would be cool.

I would love to be traveling between towns and get bounced by a pack of wolves or a bear out of nowhere. As it is now I can avoid mobs all together cause I know where they will be and their leash range.
 

boogis

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Nov 15, 2020
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also to find them we could use tracking skill. for example all server will be tracking dragon. it should be hard to find. and it doesnt stay still so you cant find him then go and then come back and it still at the same place. for example trigger tracking could be excrements or tracks. so once you see tracks or excrements of dragon u can start tracking it.
 
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Najwalaylah

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May 28, 2020
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Rangers, bounty hunters, and scouts would love to have the tracking skill.

And yes, dynamic mobs that move and do their own thing like Radiant AI in The Elder Scrolls IV: Oblivion would make MO2 a cutting edge title.
Yes, and the often-hunted as well as the hunter would like to know if someone's been down the way she's going just before her.
 
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