So with the recent housing stream it was revealed houses would be limited to one per account. While housing is still not out and we dont know much about how this will all play out. I really cant agree with the decision to limit houses. While I understand 100% why they are doing this and how people could grief or overexpand. I feel like it directly goes against a lot of the sandbox elements of the game. I want to talk a bit about some issues that may pop up from this limit and would love to hear other peoples feedback on this limit. What pro's/con's does this bring to the game.
To start with I came from Archeage which also had an in world housing system that honestly worked amazingly. real estate in Archeage had a genuine value and people would place plots down just to resell them to other players. This added an entire real estate aspect to the games economy that I haven't seen really in any other MMO. Mortal is giving us the oppertunity to give permisions and keys to other players and potentially even letting us set permissions for specific doors and rooms in a house. So we can in theory rent out housing to other players without them needing to build it themselves.
This however isnt possible in Mortal. You can rent your own house out of course and rooms in it but the ability to just make a second house and sell it to a guild mate isn't possible. I can still help someone make a house, but the possibility of trading or selling land is significantly hurt.
Moving to another house will also be a pain. Because of the one house limit. I will be forced to travel back to wherever my hosue was build. deconstruct it, then transport all the goods back to the nearest town and eventually back to the house I want to make. THEN I can place the plot down. As opposed to just being able to build the second house then deleting the first house later. This is also the case for if I want to upgrade from a small house to a medium house. In any other game I could make the seccond house while using my first house as storage. In this game I would have to deconstruct the house first before even placing the planning down. Giving me nowhere to really store my items.
Any guild leader who wanted to make guild structures such as a dedicated Guild Bank house will be punished as well. Want to have a small house to serve as the guild bank like a storage shed? Cant do that because of the one house limit. So for me personally I will need to double up my personal house as a Storage shed and give permission to all my members to access it. I basically can never have a personal house wherever I want because I am stuck placing my guild bank in a central guild location so we can share a bankspace. If you want to own a stronghold for your guild you also wont be able to make a personal house.
To top it all off, Its not like this one house limit will actually stop anyone who plans on griefing with houses considering most people have a seccond account anyway. And those with 3-4 accounts will be able to place 3-4 houses. So this feature will only punish people who choose not to buy a seccond account. I personally only play with one account because Im just not sweaty enough to grind up two characters and dont want to pay two subscriptions. But others will do this and they will still grief other guilds by using their alts to make small houses in key guild territory.
A minor thing I hope they keep in mind when TC comes out. I really hope there's a difference between housing and player shops and structures. And if so I wonder how limited those will be. Will I be limited to a single store? Or will we be able to build those things freely?
To end off. I am excited for housing but worried about this one house limit. While I doubt this limit will significantly hurt the housing update, I am worried for all the frustration it may inevidebly bring. To clarify I have not played MO1 enough to know how the housing system functioned there so I am perfectly okay with being 100% wrong on this. But I feel like the limitation for houses should be the price and upkeep
If your an MO1 Vet I would love to read your thoughts on a one house limit and how that may affect MO2. Please be nice :c
To start with I came from Archeage which also had an in world housing system that honestly worked amazingly. real estate in Archeage had a genuine value and people would place plots down just to resell them to other players. This added an entire real estate aspect to the games economy that I haven't seen really in any other MMO. Mortal is giving us the oppertunity to give permisions and keys to other players and potentially even letting us set permissions for specific doors and rooms in a house. So we can in theory rent out housing to other players without them needing to build it themselves.
This however isnt possible in Mortal. You can rent your own house out of course and rooms in it but the ability to just make a second house and sell it to a guild mate isn't possible. I can still help someone make a house, but the possibility of trading or selling land is significantly hurt.
Moving to another house will also be a pain. Because of the one house limit. I will be forced to travel back to wherever my hosue was build. deconstruct it, then transport all the goods back to the nearest town and eventually back to the house I want to make. THEN I can place the plot down. As opposed to just being able to build the second house then deleting the first house later. This is also the case for if I want to upgrade from a small house to a medium house. In any other game I could make the seccond house while using my first house as storage. In this game I would have to deconstruct the house first before even placing the planning down. Giving me nowhere to really store my items.
Any guild leader who wanted to make guild structures such as a dedicated Guild Bank house will be punished as well. Want to have a small house to serve as the guild bank like a storage shed? Cant do that because of the one house limit. So for me personally I will need to double up my personal house as a Storage shed and give permission to all my members to access it. I basically can never have a personal house wherever I want because I am stuck placing my guild bank in a central guild location so we can share a bankspace. If you want to own a stronghold for your guild you also wont be able to make a personal house.
To top it all off, Its not like this one house limit will actually stop anyone who plans on griefing with houses considering most people have a seccond account anyway. And those with 3-4 accounts will be able to place 3-4 houses. So this feature will only punish people who choose not to buy a seccond account. I personally only play with one account because Im just not sweaty enough to grind up two characters and dont want to pay two subscriptions. But others will do this and they will still grief other guilds by using their alts to make small houses in key guild territory.
A minor thing I hope they keep in mind when TC comes out. I really hope there's a difference between housing and player shops and structures. And if so I wonder how limited those will be. Will I be limited to a single store? Or will we be able to build those things freely?
To end off. I am excited for housing but worried about this one house limit. While I doubt this limit will significantly hurt the housing update, I am worried for all the frustration it may inevidebly bring. To clarify I have not played MO1 enough to know how the housing system functioned there so I am perfectly okay with being 100% wrong on this. But I feel like the limitation for houses should be the price and upkeep
If your an MO1 Vet I would love to read your thoughts on a one house limit and how that may affect MO2. Please be nice :c