- Jul 15, 2020
It was their way of trying to fix ninja sieging I guess? Or protect randoms from getting their houses knocked by larger guilds? Lets ignore the fact there are proven systems that work in other games, but you know Henrik....he has to be "world first/biggest" and come up with his very own unique shit and let his players test it out.The other disappointing thing is how there havent been very many sieges so far. Ive heard of only 1 so far and not sure if they managed to actually destroyed the keep. Most people seem more willing to just sell a keep they cant defend.
How ridiculous is it to implement a sige mechanic that makes it more expensive to siege assets than it does to build them? Its moronic, especially since the victors have to rebuild from scratch which basically doubles your costs. This way nobody wants to spend the time and gold to a actually siege. Its way cheaper to just pay for the keep transfer.
This patch was supposed to give everyone reasons to pvp. Instead they made it way too complicated, boring and expensive so now nobody even bothers with it.
Not even 2 weeks into TC and we are already back to MO1 with the 3 giant nutcups all content with just holding their keeps and avoiding expensive and tedious wars.