you are describing a 2v1 where one player in the team of 2 happens to be a "naked mage" and wonder why the other team is in a disadvantage.
if that mage would happen to instead be a naked FF with the starter sword, 50 arrows and a crepite shortbow, do you think the odds would be different ?
It depends on what the fighter is wearing. If its two fighters in Steel+ the crepite shortbow may hit pretty low. And if they are running around fighting he will miss a lot more. Magic unlike the bow doesnt care how good his armor is, and has no velocity so its easier to hit a moving target.
But bows are next in line to magic, in over performing for the low cost. Crepite bows are WAY too good for what they are. I just want gear cost and power to be fair across different 'class' styles.
Comparing to melee. An Emalj sword is completely terrible the second they arent naked. But an emalj bow is barely worse than crepite. And crepite is wicked good. And even dense crepite, still isnt wroth much, and is barely better than crepite.
I just want it so that a sub 1g gear mage or archer is as bad as a 1g gear fighter. But they are way better.
And obviously a 2v1 is always op. But its annoying when they can have extra players who are risking virtually nothing, and still contribute a decent amount. Aka archers and mages. but naked fighters / complete garbage tier gear fighters, hit barely any damage and die super easy.