Ask yaboy Golgotha about soph food.
You know you obviously made some of the best food in MO, not just "RP fun food". You had a deep understanding on Soph Multi's and similar food type bonus that could be generated, which is WAY more than most could say.
Without soph though, food isnt much other than a small number of max stat ingredients and cooking methods, and RP trash.
My guide was very flawed (temp growth and shrink food?? more like a bugged system displaying and updating stats...). I wrote it as I was learning about the system. Many mistakes were found in it as I learned more, but never felt the need to change it. As a cook learned things, it was easy to see the errors. It was also very rewarding to find things out that were different from what was shown.
It was good enough to introduce people into the system, and give them some legs to stand on to find their way deeper.
I also thought my coining of fermented fruit juices and mixes as
SophDrinks (a play off soft drinks.. get it?? get it??) worked quite well
I do feel there should be a way to rename food, if chosen., BUT taste identification should be able to figure out what's inside a dish.
Ingredients in high percentage should be easier to notice with lower Taste ID
High Taste ID should be able to notice the low percentage additives that are in dishes, but not amounts.
So being able to hide ingredients with a new name should be possible, but it shouldnt stop someone from knowing whats in the dish when that person is a well versed foodie, themselves. What really matters in the end, anyhow (since multis get known quite fast) is the actual ratios in which additives are used. This is not something which will ever be revealed, thus making an actual recipe secret.