Source: https://www.eveonline.com/article/qp2zb5/expert-systems-coming-soon
The game may be 18 years old, but the team at CCP Games continues to find new ways to improve and innovate.
I've been reading on the forums lately about how the one character per account in MO2 will make it impractical to experiment with different skill builds without losing a large chunk of progression.
EVE has come up with what may be a clever solution for those who want to try new ships and skill lines without committing to the time and wealth needed, nor lose progression in the process.
I believe Star Vault can implement something similar for MO2.
The game may be 18 years old, but the team at CCP Games continues to find new ways to improve and innovate.
I've been reading on the forums lately about how the one character per account in MO2 will make it impractical to experiment with different skill builds without losing a large chunk of progression.
EVE has come up with what may be a clever solution for those who want to try new ships and skill lines without committing to the time and wealth needed, nor lose progression in the process.
I believe Star Vault can implement something similar for MO2.