Having been a spiritist for over 2600 hrs in this game (including beta) I have to say the nerf to TA is too much and the buff to Ether Momentum is poor compensation to counter balance the nerf. Now we can go nowhere fast and all players can suicide and travel as a spirit to whatever priest. Just farming spirits and fluxes is not enough. Coming out of a portal with almost no hit points ensures we will die with any spirit box we may have if any enemy is around which greatly diminishes the ability to effectively tame horses. I understand spirit scouting diminishes the game but as I suggested in Henrik's stream the render distance of visible players should have been diminished to a very short distance. If this nerf is set in stone then something else, hopefully creative, needs to be added otherwise it's just stupid.