So the first video DOES feel a lot cleaner... but..
It kind of illustrates just how boring 1 v 1 actually would be if it worked properly.
At risk of sounding like
@bbihah
This is concerning because it means even if the bugs and desync issues are ironed out we're still gonna be left with...
Swing -> Parry -> Counter -> Parry-> Counter -> Parry -> Counter-> Repeat until someone fat fingers the wrong direction
Which isn't that interesting... :/
It seems almost like an extension of the "parry game" excercise.
It feels like the skill involved in the "clean" swordplay will come down to just trying to position yourself to make the swings come at them faster and rob them of a bit of reaction time, which again.. isn't that interesting.
If I had to choose between video 1 and video 2 for what to play, I'd choose 2, because of more variety and skill ceiling... But I know in practice there's still more awful stuff involved like desync swinging clean through blocks, and holding swings until you can swing through the blocks by abusing the block window.
In summary,
nice vids, I'm just sad.