idk, looks like the red is higher to me.
Yes, I'm aware, I compiled the data and made the graphs myself.
If you average each point of data I collected mages do 82.96% of the damage on the new curve they did on the old. If you isolate the points of data that most favor the new curve (100 Old vs 100 New) mages do 105.43% of the damage they used to.
So the biggest impact and change I found most upsetting is a 50 int hybrid from the old curve would now do 61.54% of the damage it used to. The old 50 int hybrids were considered overpowered by absolutely nobody and then got nerfed into the ground anyway.
A 5.43% damage boost to a 100 int mage is hardly something to write home about. They used to do 74.19% of the damage of a fatmage. Now they do 76.98%. To act like dex mages are the only viable mage build and all others are trash solely because of that single change is a bit absured. The debuff to turn speed while mounted was probably the most meaningful nerf to fat mages.
Last edited: