Rspectfully misseur,
You said it makes games with high ttk about reflexes. Mo1 actually had high ttk and LOW reflexes overall except for spin which was not idealized because it wasnt that necessary. This would be a reflex cap and you are trying to make it on the basis that thise games left you eith s bad taste in your mouth. If you liked mortal 1 why throw out what made you pleased?
I see your argument. You are saying people can adjust guarding instantly and it's reflex based. That's true but - What I am trying to say is, older pc's, players, need to be able to adjust there blocks b/c poor reflexes can be corrected. If you cannot correct the bad action(s) that will result in faster fights... I tried MO1 at the start but I actually stuck with DF. DF, MO1, all resulted in running in fast circles around your target with cat like reflexes hitting your target in range and in and out from my experience. Id rather much have mount and blade combat like we got now. Is it pefect? NO. But I think its a great start.