Banks can't 100% guarantee that you're money will be safe... So... Let em all have access to your account?
May as well remove any restrictions appears to be valid for you
The game isn't P2W, life is P2W. Difference is real.
So how would you make your money?
As many chars as they want for free... So 1. You'd let me have 1 char for free. So this must be a Buy once and play business format? But hang on... Don't even have to buy it as you would give me that 1 char for free.... Cash shop?
If you will charge for the game then allow infinite chars then what about the data storage for chars created and never deleted... after all, why del a char if you don't have to? We can talk about data clean up etc but the fact is not changing. "Have as many as you want" basically means "Eat all our storage" along with "Yay, extra work, we all love this woot".
IRC Henrik said he didn't want more chars on an account as he didn't want us doing it all ourselves... This is going back to MO1
One thing thinking up ideas and another thing implementing them.
Telling someone who had (at one time) 5 active accounts.
Can choose. Okay so you have to either reroll or respec. Depending on what you wish to change an how min/max you want to go.
Iirc, skill regain was faster to allow rebuilding of player skills. Is it still like this in MO2? I don't really swap my skills so don't know
Also just to say here (and I'll repeat it on next point), Henrik has a vision for this game and SV are the ones calling the shots.
Henrik has a vision. You appear to admit as much here. It isn't implemented great? I can comprehend that...
Or should Henrik just give up on the vision and chase nothing but ££££££? Lose the hardcore and the open PvP because more people would play and not moan if he did... End up with a less funded but better 'New World' (AGS seriously fucked that up XD lol).
Ding ding ding! We have a winner. Want a chicken dinner?
The PvE is boring as hell.
Less casual players putting recourses into the world means the remaining ones need to do more or accept less. Gathering or farming mobs... any inworld PvE activity.
MO will not be for everyone but I bet there are players who would enjoy a fun risky game if it actually gave them entertainment.
More of a population and we wouldn't need to do so much ourselves.