Not really. Many had very good PCs for the time but all who wanted to perform in combat ran the game at lowest settings and often lower then preferable res, and that was only because thats the only way you could guarrantee highest possible FPS during combat. 40 man fights and above had a crazy decrease in stability and FPS.
I could have played MO with highest settings and a near constant 60 fps but that would make me perform horribly in combat so I put everything on lowest and lower res and would have mostly 100+ fps in below 50 man fights.
So to players who wanted quality results and not be hindered by the games terrible optimizations no matter how good computer you had you where forced into lowest graphics and lower then native resolution. It was that simple.
When you could run any of the newest graphical beast games at the time on highest settings with max fps and then run MO on lowest in a medium fight and not have stable 60 fps even you learned where the problem was.
So please dont defend MO and blame computers of the times, computers was more then good enough, but MOs quality was the exact opposite.